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TROPHY CASE

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VOIP bug fix? by tobasasin battlefield3

[–]d0xxx 1 point2 points ago

ಠ_ಠ

-pc players

Idea how to prevent commanders don't doing their actual job? by d0xxxin BlackHoleArts

[–]d0xxx[S] 0 points1 point ago

hmm... I agree with you, should have thought about that again :)

Idea how to prevent commanders don't doing their actual job? by d0xxxin BlackHoleArts

[–]d0xxx[S] 1 point2 points ago

Yeah, now I get your point. That would definatley be a nice-to-have. i.e. for eSports where there probably wont be a need for commander. But this has lowest priorities. Just tell the coder who builds the UI and backend code(to retrieve UI infos) that this should be considered while implementing those things.

But... I was just asking myself... if we should get on the same path as BF3, that there will be hundreds of servers with different settings and stuff, or just keep things like on default settings.. Do you know what I mean? I'm too tired to explain that thought in detail right now :/

Solving the Teamwork Problem Once and for all... by KrayzieJuicein battlefield3

[–]d0xxx 2 points3 points ago

You would be the first who would complain about this, because you suddenly dropped a medic kit while you just were about to kill someone. Please think before suggesting ideas like that ...

Idea how to prevent commanders don't doing their actual job? by d0xxxin BlackHoleArts

[–]d0xxx[S] 1 point2 points ago

What do you mean exactly?

Would you guys rather have a Bad Company 3 or Battlefield 4 and why? by Techno753in battlefield3

[–]d0xxx 1 point2 points ago

Its a huge difference in development.. you always have to think about the consoles. Examples on bf3: UI scale/abilities, key bindings, external devices support, 64players, and alot of core stuff while development..

Would you guys rather have a Bad Company 3 or Battlefield 4 and why? by Techno753in battlefield3

[–]d0xxx -4 points-3 points ago

let Bad Company be on all platforms and Battlefield 4 the ultimate PC thing... Teamwork Majority (easy,fast and efficient use of things like commo rose, squad/vehicle/team communiation), Mod tools, eSports (Battelrecorder, Spectator), and a love for (technical) detail on PC...

Though I guess that will never happen. At least on EA's side..

It's been a while now. Anyone find that new AA VO Easter Egg yet? by saltlakedavein battlefield3

[–]d0xxx 2 points3 points ago

It may also had to do something with the radio.. because you hear different voice overs when standing right next to an enemy than if you are 120m away from him.

We got tired of BF3 and decided to make our own game inspired by BF in CE3. We are BlackHole Arts. by n0shadowin battlefield3

[–]d0xxx 4 points5 points ago

Been following you since I saw your postings on EA forums. :)

I was asking myself if there would be any help needed from a guy with an eye for detail, business programming skills in asp.net, c#. Also java, php and beginner graphical skills (Photoshop, Blender). Just wanted to know where I am :)

The Assassin Class - Suppressed MP443 and Knife Only (first episode) by Pwnstar4hirein battlefield3

[–]d0xxx 0 points1 point ago

Huh, I never actually tried this one out, what is it like? Can you fire the weapon as fast as the MP443 when clicking left mouse btn as fast as you can? How is the (hip)accuracy with suppressor?

Anybody else bothered by the placement of the objectives in the HUD? by Blargosaurin battlefield3

[–]d0xxx 6 points7 points ago

Yeah. For a long time. See this...

The Assassin Class - Suppressed MP443 and Knife Only (first episode) by Pwnstar4hirein battlefield3

[–]d0xxx 7 points8 points ago

I really liked the MP443 Suppressed pre patch. Got like 500 kills with it. But post patch it seems that the bullet spread (from hip?) has been increased so I tried the M9 Suppressed and it feels a little bit better.... anyone feels the same? I really like to pull out a silenced pistol for the first kill(s) when flanking to don't appear on the minimap. :)

Phyrefli's Video Digest #25 - Implement Squad VOIP or Tell Us Why It Can't Be Done by ChargerCarlin battlefield3

[–]d0xxx 2 points3 points ago

we need to do something about that. Something big... why can't they use the party voip for ingame voip? Squad infos and so on are already available on battlelog (live scoreboard)...

Look what I got today by theplague897in battlefield3

[–]d0xxx 0 points1 point ago

flaschette ammo?

Network Share / Streaming on a Panasonic TV possible? by d0xxxin techsupport

[–]d0xxx[S] 0 points1 point ago

The problem is that the computer is too far away from the TV. Also the PC is always running so if the PC could act as a share I would just have to browse to the share on TV and select a MKV. Do you get my idea? (btw thanks for that fast answer :) :) :) :)

Delay after taking MCOMs before you can move up by keylin battlefield3

[–]d0xxx 1 point2 points ago

i use the boxes at the left side for timing.

Right after the bombs explode there appears a box at the top left. After a few seconds it disappears and a new one appears. At the time it appears you gotta start counting to 11 and then run. You should pass with the timer at 02 or 01 seconds before death.

Count in legit second steps and run at 12 if you want to really make sure you don't die.

Finally. by obuseyin battlefield3

[–]d0xxx 8 points9 points ago

RIP guys who tried to plant the MCOM....

Thoughts on using smoke in BF3? by g1bby7in battlefield3

[–]d0xxx 1 point2 points ago

I love it and use it as a tactical advantage so people can't see me while I rush towards the objective. For example I like being the first on Metro who rushes straight through to B and put some smoke to the top left of it, so people can't spot me arming the objective. Then I've got eyes on there and if someone passes through the smoke I kill them. I often see people using it wrong. That always causes me to do a facepalm. Smoke should be use to blind the enemy. Not to blind us. Sometimes I use smoke too for reviving a teammate.

Do you use VOIP? by LoASWEin battlefield3

[–]d0xxx 4 points5 points ago

Guess they manipulated the ESN Sonar votes because nobody is using it.

Well.. what a surprise. People who want to talk to their friends, were already doing it BEFORE Battlelog and they still do it using their 3rd party apps. So what we need is ingame VOIP to talk with strangers, because there is NO easy way to talk to your squad/team/vehicle mates in an efficient way. (CHAT IS NOT A SOLUTION, I DONT THINK ANYONE WRITES A SMS IN WAR)

I am a Global Community Manager for DICE and Battlefield, AMA. by zh1nt0in IAmA

[–]d0xxx 0 points1 point ago

THIS! High priority in my opinion :O

I am a Global Community Manager for DICE and Battlefield, AMA. by zh1nt0in IAmA

[–]d0xxx 16 points17 points ago

THIS. I beg you Daniel, those are the things I've been asking myself since beta. The party voip is fine, but friends who want to actually talk with each other are doing it since forever by using 3rd party apps like TeamSpeak, Mumble,...

I am a Global Community Manager for DICE and Battlefield, AMA. by zh1nt0in IAmA

[–]d0xxx 0 points1 point ago

this really needs to be answered...

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