cavedave

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TROPHY CASE

I think the Birthday Problem number is less than 23 but my coding sucks by cavedavein math

[–]cavedave[S] 0 points1 point ago

That is exactly it. Brilliant thanks for the help.

Ask Ruby: Critique a buggy Script? The birthday problem simulation by cavedavein ruby

[–]cavedave[S] 0 points1 point ago

I am trying to work out the number of people you need to on average have 2 share a birthdate. If you could point out any mistakes I am making in the script that would be great

Always take the left turn (pdf) by cavedavein sysor

[–]cavedave[S] 1 point2 points ago

Similar advise about Disney the idea that the side of the road Americans drive on and handedness plays a role is interesting. I've also heard that when lost in the woods people will walk in a large clockwise circle.

Tourist Mazes are frequently set up sp that taking right turns leads you back to an earlier point

That problem is that computers are killing the game by cavedavein chess

[–]cavedave[S] -1 points0 points ago

I dont think computers alone are determining the result. But Take Fischer Versus Spassky. "On the July 1972 FIDE rating list, Fischer's 2785 was a record 125 points ahead of the number two player – Spassky, who had a 2660 rating" which is more of a difference than there is between number 1 and number 30 now.

That problem is that computers are killing the game by cavedavein chess

[–]cavedave[S] 0 points1 point ago

I don't think its all you need. just other factors are not as important anymore.

I'm not sure it is sad. maybe for chess it is. but if computers mean instead of one genius level expert we now have 20 that could be massively useful in many other areas of life.

That problem is that computers are killing the game by cavedavein chess

[–]cavedave[S] 4 points5 points ago

I think this might well be true. IT wont matter at low level chess. But at the top end it seems that computers are levelling out differences and reducing skill importance.

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