Shocker88

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TROPHY CASE


  • Two-Year Club

what is in a cadbury creme egg? by Lollipop_guildin pics

[–]Shocker88 1 point2 points ago

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Wiki and its craziness o_O

At the PAX East SC2 tournament, and they might have to cancel it thanks to no LAN support... by Sorivenin starcraft

[–]Shocker88 2 points3 points ago

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You think 60ms is bad? Try living in Australia for a change.

We're lucky to be sub 250ms for...well pretty much any game really. LAN is essential for a multitude of reasons, one of those being a vast chunk of players don't live close enough to one of Blizz's server farms to have great service (limited latency).

The issue you're describing here Alorithm also doesn't even line up with the OP. He's discussing how Blizzards Battle.net security checks aren't setup with large SC2 gatherings in mind. It's too easy for these large competitions to be absolutely screwed by these security measures Blizzard put in place to stop single malicious users.

I never used to lanparty so nostalgia has no part in this - simply put - if blizzard can't put a server in the same street as every SC2 player and guarantee 100% uptime for them all, then LAN is important to avoid the disparity in service quality users recieve. Not only that but is it really logical for me playing against my mate in the same room have to send our data from Brisbane, Aus->Sydney, Aus->LA, USA and back (don't get me started on the 'SEA' servers)? We're 2m away from each other, the information doesn't have to span the globe.

Train leaves: 9:05am Off of work: 2:00am. Challenge Accepted. by domer2011in starcraft

[–]Shocker88 2 points3 points ago

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As bad as this is, I cannot deny doing similar feats myself

...worth it.

Uh, reddit? Brisbane, AU (one of our largest cities) is currently being washed away. Massive floods, death toll rising. by smackywolfin worldnews

[–]Shocker88 2 points3 points ago

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Fortunately infrastructure in Brisbane is much better equipped for it, though even with these countermeasaures such as wivenhoe dams 200% flood capacities and improved drainage since the huge 1974 flood Brisbane is going to cop this one pretty hard.

The one saving grace is that Brisbane is relatively hilly which will save a lot of houses and that Australia is a lot less dense in population when compared with Pakistan. Fortunately it means Australia will come out of the crisis with much less deaths and ongoing issues, however the size of the flood cannot be underestimated - the area of land and agriculture/houses flooded is close to the same size as Pakistan as a whole and the waters still coming down and moving...

Drupal 7 released. by Lightingin programming

[–]Shocker88 3 points4 points ago

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Documentation in Drupal has improved a lot of late and thus is likely on par - the shear scale of the framework within drupal makes it hard to directly compare. For basic content management I'd say Wordpress wins out in that it's a little nicer to install plugins for an admin and content changes/additions is nice and easy. Drupal module installs is a little confusing but the content changes/additions is likely on par with Wordpress with 7.0 due to many UX changes.

Whilst I'd say Wordpress may be a better system for smaller sites, or where admin might want to add some basic plugins, Drupal definately wins out for larger development based sites. Once Drupals framework kicks in and you learn to use the contributed modules correctly Wordpress really falls behind.

Drupal 7 released. by Lightingin programming

[–]Shocker88 0 points1 point ago

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Yeah good point. It's a hard balance between the two but I think both can be achieved - to an extent.

Obviously it can only be dumbed down so far as drupal is so complex currently and no one will let much of that complexity die as it kills features they want...

I guess it's mainly just about providing developers an easier entry into Drupal and its key advantages as most of the hostility towards Drupal is from code purists which think it offers no advantages to a standard framework and just bloats a system.

Obviously there's the potential for system bloat if people go crazy installing modules - but the extensibility and time that can be saved with these modules isn't understood properly. Obviously the key issue to learning drupal is the whole framework but I think its just about continuing to grow the community and ensuring people contribute back by sharing knowledge so people can find code examples in documentation/online on how to do things rather than bang their head against the learning curve :)

Drupal 7 released. by Lightingin programming

[–]Shocker88 4 points5 points ago*

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Because once you understand Drupal it's about as quick as putting together a simple site as Wordpress and it cuts a TONNE of custom work out of most larger projects that you'd be throwing Cake/MVC frameworks at. Plus it's much easier learning and teaching all of your companies employees one system rather than 2+.

Drupal is essentially both a framework and a CMS integrated into a single package. Rather than custom code a CMS up for each site you do (or even code up a stock standard one) it's already there and easily extensible through content types and views.

There are some times where you'd want to move to a framework system - but Drupal with its contributed modules and CMS functionality can literally cut 3/4 of a heavy development project out by providing the solution for it in a structured and stable approach.

Drupal can be used in basically anything thrown at you given the knowledge and thus learning its quirks of it is beneficial as it's likely you won't need to move outside of it as a framework.

Cake is a great and very clean framework, however it can't cut as much time out of a project as Drupal does. (I havent used it in a few years - however seems there are no solid supported CMS options yet). My move to drupal was a forced one by my current employer. Would never have switched otherwise as it just sempt dirty from the outside.

Once you can get your head around Drupal I assure you there's little places you wish you were able to use another framework and/or CMS.

Drupal 7 released. by Lightingin programming

[–]Shocker88 4 points5 points ago*

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If by wordpress can do 90% of what drupal does, you mean they use wordpress then custom code on top of it like crazy? Then sure anythings possible in that sense it can do everything drupal can...it'll just take them years of man hours to setup the same type of framework. Out of the box though however, Drupal can do so much more for heavy development projects. Wordpress can provide a nice admin interface and CMS features as well as basic framework to work upon, but it pales in comparison to the extensibility in Drupals core framework and thats without considering the thousands of custom-contributed modules that the community have created for use by anyone...

Edit: If you're going to downvote then please provide a reason for why, it might not be what you wanted but it is the truth as was re-iterated by Critter again.

Drupal 7 released. by Lightingin programming

[–]Shocker88 4 points5 points ago

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Glad to hear you took the plunge. It's a long learning curve that'll keep going but it only means things get better and better :). Views and CCK are staples but once you start integrating CCK with Ubercart and/or custom node setups you begin to find the true power ;)

Drupal 7 released. by Lightingin programming

[–]Shocker88 3 points4 points ago*

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Until the "choose wordpress which does 90% of what Drupal does" I was in agreeance.

But unfortunately you're going to have to take this downvote for being completely misguided. I'd have been in agreeance if you had of said "choose wordpress which provides the CMS functionality". But saying Wordpress can do 90% of what Drupal can is completely incorrect. Yes Wordpress as a basic CMS (changing content from an end user perspective and adding a widget here and there) is great, but for much better extensibility you need Drupal, it's already providing the framework and CMS you're talking about trying to custom code/workout multiple systems to provide a solution for you

In the end its at the developers discretion for what they choose to develop within, however after the initial headache of learning how everything works within drupal - it does provide the solution both of you have been discussing in a much easier packaged and quick system. It's not always the answer, but it's rarely not a good answer.

edit: Probably should link to prove my point on the 90% being well off the mark - check drupals core API here

Drupal 7 released. by Lightingin programming

[–]Shocker88 5 points6 points ago

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Damn you PHP!

Drupal 7 released. by Lightingin programming

[–]Shocker88 0 points1 point ago

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You sound like someones got a knife at your back to upgrade ASAP to the "bloat-ware"?

Drupal 7 released. by Lightingin programming

[–]Shocker88 5 points6 points ago*

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I agree with you completely, however you are coming off as if saying learning drupal is a 10 second walk in the park - which in relative terms with the alternatives, it's the complete opposite.

As I said in another comment here the community and its resources are key to the learning process - thus the podcasts, videos and meetups. However one of the key issues with Drupal gaining popularity over the alternative CMS systems is considering how much time "considering" needs to go into the system they choose.

Wordpress isn't by far the most popular CMS choice because it's a haven for developers. It's freaking easy to use, looks simple and acts simple. Drupal 7 made some steps in the right directions but one of the key points made by key contributors is that the complexity of the system for a completely new developer can be overwhelming.

Anyway, basically just saying whilst innervision might not of put enough effort into drupal to see the benefits, we (as drupal users/community) cannot rely on new users having the time or patience to see the benefits when they can just get the job done with a simpler system such as wordpress, or to jump to a framework they know to actually begin being productive on a project. Learning Drupal straight up for a complex site would take so much learning that most people are likely to walk away thinking they'll never be able to work everything out. Even though overall time spent would be halved in Drupal, at least falling back to their familiar framework they are able to feel productive and know that the project can be completed at a reasonable pace.

edit: Sigh, sorry this is probably a post for drupal.org haha -_-

Drupal 7 released. by Lightingin programming

[–]Shocker88 0 points1 point ago

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Definately, there'll be thousands of random use-cases that are unimaginable until someone decides to mix this with that. Fortunately with the testing however it's likely that an upgrade now won't be too big of an issue for a standard site (talking stock standard modules if any and a few pages of basically static content).

I'm obviously not advocating bringing across the monolith site that took months to build quite yet :P

Afterall there's no such thing as a "bug-free" system.

Drupal 7 released. by Lightingin programming

[–]Shocker88 20 points21 points ago*

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Whilst most of the frameworks you provided help speed up the process, starting from scratch is rarely the fastest way to do it. It's also more prone to bugs and project scope blow-outs due to the whole project having to be scoped rather than a few key development/integration items key to that specific site.

Drupal and its contributed modules provide a relatively stable environment and rapid environment to base sites off to avoid 50-95% of the code overhead you'd otherwise require going with a framework. It does take quite a lot of time and experience to "learn" drupal and know how best to handle things. The one key issue with Drupal is things are done the "Drupal" way which is confusing as hell for people who haven't been working with it for months. The fact that being able to utilise the benefits of Drupal requires significant time learning the system is a critical issue with it as a whole.

I will agree with you that wordpress is a brilliant and easy to use platform for basic sites, and there definately is a time and a place for framework use, but Drupal can make the whole process a lot better for the majority of web projects you'll run into - just takes time to see it :(.

Drupal 7 released. by Lightingin programming

[–]Shocker88 7 points8 points ago

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The main reason is the community. It's honestly better and more helpful than the other CMS's around. Learning drupal as a developer is more difficult than basically any other CMS/framework, although the benefits once you have learnt it are great, without the community you'd have to give up at some point whilst only realising 2% of its potential.

Drupal 7 released. by Lightingin programming

[–]Shocker88 3 points4 points ago

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Kind of. The bug testing was pretty intense compared to most open source projects especially in the last few months (it was originally touted to come out over a year ago) bug fixing was thorough to ensure it functions. There's some known issues with small things using Postgres, however heavy testing has been done on the standard mysql stack.

I'd say the platform itself is stable enough for basic sites. I'd hold off on heavier development based sites to avoid the potential bug here and there and simply because the contributed modules that have flourished over the last 3 years for drupal 6 won't all have stable drupal 7 releases on day 1.

Happy little email from my ISP. Fuck everything about this. by pR0Psin WTF

[–]Shocker88 0 points1 point ago

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Or c) stuck on cable without the appropriate lines in the street for an adsl connection.

If your stuck on cable your stuck with Optus or Bigpond, that's it unfortunately and their plans are setup to basically match one another with shit-ness.

We're talking metro area too, about 10-15 out from Brisbanes CBD, right near one of the major Westfields of Brisbane, so it's not like im a country bumpkin who's screwed by distance - but literally a blackhole that would cost next to nothing for them to fix. However until called out on it telstra knows that fixing these black holes will just lose them cable customers and thus won't fix it unless government forces it.

New build access thread by MonkeyCrumpetsin minecraftau

[–]Shocker88 0 points1 point ago

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hey could I get build access please? in game name same as here: Shocker88

Any other Toss players sad about the GSL? by leetoein starcraft

[–]Shocker88 1 point2 points ago

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Haha, definately fun to watch, but frustrating to play in tourneys when one or two mistakes can be the end of a very good run :(

Any other Toss players sad about the GSL? by leetoein starcraft

[–]Shocker88 5 points6 points ago

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The key difference with ZvZ and TvT is that ZvZ is full of gimmicks, one wrong step early on and you have zerglings, or worse banelings in your droneline and the games over. It ends up favouring gimmicky builds and fast games. Which is fine, except it means longer macro wars are very uncommon and thus the matchup has a strong slant to buildorders. TvT however has a tonne more variety, players can cheese, the defender can defend if they're ready and the game plays much more like a standard non-mirror match with the potential (even likelihood) that the game will end up going lategame.

PvP is somewhere in the middle with a lot of 1/2 base timing pushes dominating..

I think the key issue with ZvZ is that it's so easy to make one small wrong step and lose early/early-mid game. Whereas other matchups you normally will have a bit more time to get prepared/can make a minor mistake or two early on.

Zerg don't have useless stuff by iamdanthemanstanin starcraft

[–]Shocker88 0 points1 point ago

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I was talking to a top 500 NA player and he mentioned that Broodlords are actually becoming very popular in a matchup lategame, think ZvP. I thought it was interesting but I guess if done well its very effective, just slow..

Zerg don't have useless stuff by iamdanthemanstanin starcraft

[–]Shocker88 4 points5 points ago

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I'm so confused by your post and the reply later...

Hydras absolutely own all gateway units, not just voids. However they are absolutely owned themselves by collossi (so much so that collossi with FF means a zerg has to hide until they can get corruptors to take the collossi out, engaging with hydras even at double the army size is complete suicide)

As for Protoss being screwed and Roaches being OP? You need to practice using FF's. FFs make or break fights for Protoss once you get into higher skill level games. In lower leagues you can a-move in with strong macro as protoss, but on equal terms you need to slice that Zerg ball in half and laugh as you pick off 1/3 of his army bugging out on the forcefield

After watching the MLG protoss domination of Zerg. If anything, Protoss is favoured in the matchup. It all comes down to execution in the battle for Protoss, whether its positioning, FFs, blink, guardians shield etc If done well the protoss will walk out easily victorious but if done poorly can easily end up with the zerg walking away with 3/4 of his army still alive. A Protoss commands the battle and should try choose where to engage whilst the Zerg player relies on catching the protoss in the open, negating the FF use and overwhelming the Protoss ball.

Zerg don't have useless stuff by iamdanthemanstanin starcraft

[–]Shocker88 7 points8 points ago

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With much respect, I don't think you understand the Zerg race all too well...Whilst units are all applicable in certain situations, they're quite specific in their role and need to be used situationally for the most part. On top of that, Zerg has the least unit types and therefore any units that you don't see as much from the other races bring them towards Zergs 9 I think it is, units...

On top of that Ultralisk Armour is almost a necessity if you plan on going ultras. Without it anyone with over 20APM can micro away from them and take them out efficiently.

I will agree there are some situational units for protoss, but it's the same as Zerg - Zerg just doesn't have the cutesy mechanics (ie. cloaking) which once shut down is completely ineffective. You can try and tech switch after an engagement to throw the zergs comp out and make their unit mix worthless.

Also give Void rays a try still, they aren't rediculous when charged like they used to be but they actually do more damage till something like 13 seconds than pre-patch. They're actually relatively effective in straight up fights now, especially if your opponent is light on anti-air.

For those who missed Foxer's marine micro vs banelings. by jellystonesin starcraft

[–]Shocker88 14 points15 points ago

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True, but that's not mere Micro..

The way he splits marines so quick in such an intelligent and multi-pronged fashion will likely be only done successfully by a few of the top players..ever. others will try but they'll still end up wiht banelings rolling through them. He's turning banelings from a marine counter by being rediculous and having 500+ burst (accurate) apm.

I wouldnt be too quick to say microed marines counter banelings...especially hard counter? Because you're not ever going to run into the 0.00001% of players that can pull this redonkulousness off.

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