Diosjenin

- friends
8,231 link karma
10,047 comment karma
send messageredditor for
what's this?

TROPHY CASE


  • Two-Year Club

    Verified Email

Citadel News Relay: Top Story for 5/23 by zyberionin masseffect

[–]Diosjenin 1 point2 points ago

I think the Council is just finally coming around to making the distinction between police officers and high-level bodyguards - just as we have a distinction between city cops and the Secret Service.

Mass Effect 3: The Return of the Shepard - Forbes by solinvictus01in masseffect

[–]Diosjenin 10 points11 points ago

Ladies and gentlemen, a milestone in Internet history: an appropriate and effective Nazi analogy.

So AskReddit, get your throwaways ready! What are your prejudices? I'll start! by Inflatable_Sheepin AskReddit

[–]Diosjenin 539 points540 points ago

"I think we should legalize marijuana in this country, so potheads have nothing to talk about ever again."

- Daniel Tosh

CM Elite 430 by juniboin CableManagement

[–]Diosjenin 0 points1 point ago

Make your own tie-down points! Zip-tie anchors are wonderful things. You can pick up ten of these and a solid hundred zip ties at Lowe's or wherever for maybe four dollars total. They're usually around the electrical equipment.

What do they even mean by this? by Nikola95in masseffect

[–]Diosjenin 0 points1 point ago

My point is simply that an extensive and thorough universe alone doesn't justify mining a franchise for further projects, as history has shown that's no guarantee of creative (or financial) success.

What do they even mean by this? by Nikola95in masseffect

[–]Diosjenin 55 points56 points ago

Why are people so upset about this? I understand that it's just them trying to make more money, but I love the Star Wars universe, and I think it'd be awesome to see all corners of it instead of just Luke's.

What about a prequel, maybe with a young Anakin Skywalker?

What do they even mean by this? by Nikola95in masseffect

[–]Diosjenin 11 points12 points ago

They created this immense universe with all of these different races and history it would be silly for them just to abandon all of that.

I would have said the same thing before I saw The Phantom Menace.

How to play lego when you don't have your lego. by Diagoras11in lego

[–]Diosjenin 4 points5 points ago

The LDraw system is great. Could use a UI makeover, but it's a damn powerful toolset.

[PC] If you are interested in Gold runs, please post here. (ROUND 2!) by stormfury27in MECoOp

[–]Diosjenin 1 point2 points ago

Race/class combos you play: Primarily run a Claymore Salarian Infiltrator against Cerberus/Geth; can snipe with the same. Can hold my own with Asari Adept v. Cerberus, Human Sentinel v. Reapers. Currently trying out a CQC Justicar Adept, but I wouldn't call that Gold-ready yet. WARNING: I promote fairly often, so there's no guarantee any of my classes are L20 at any given time.

Country: US (Central)

Languages (fluent): Just English, sorry.

Time you play: Usually evening/late night.

Do you have a mic?: Yes, but I usually don't use it unless I have to (especially later at night when others in the house are asleep). I'm always listening, though.

Level of interest (please see note): Plenty of Gold experience. Wouldn't mind breaking out of the Geth farming box a bit more often, but pubbing usually means an increased risk of losing those delicious Wave 10 credits. ;)

Experience with Gold: Unless I'm leveling a character and/or trying out a new one, I'm always on Gold.

Interest in playing rounds besides FBW/Geth/Gold: Don't mind Cerberus. Would like to beat Reapers at least once just to say I did, but unless I can find a really solid Reaper-killing team, I don't plan on making a habit of it.

Citadel News Relay: 5/19 by zyberionin masseffect

[–]Diosjenin 2 points3 points ago

NOOOO not LaGrande Jatte!

Scumbag Diana Allers [FIXED] by GnarlyNerdin masseffect

[–]Diosjenin 9 points10 points ago

Effort needed to write your comment: 157 keypresses

Effort needed to just hide the post: 2 mouse clicks

Real reasons for ending hatred? by satisfyrealityin masseffect

[–]Diosjenin 7 points8 points ago

One, you're right, hands down. Show your buddy this, and maybe this. If he's really a writer, he'll relate to these two in particular.

Two, if you're really a writer, double-check your theres/theirs/they'res. ;)

Reapers as "servants" of the pattern? by foureyesbatin masseffect

[–]Diosjenin 11 points12 points ago

It means "here's some eleventh hour foreshadowing we shoehorned in so we can say the Starchild's bullshit doesn't come totally out of the blue."

Found this on 4chan..... Are you up to the challenge? by Nikola95in masseffect

[–]Diosjenin 1 point2 points ago

Nah, the floor and lighting on #5 are definitely from Peak 15. The conversation perspective on both are correct, too.

Jack was on earth the whole time. by capnlanein masseffect

[–]Diosjenin 10 points11 points ago

Too late.

I was asked to draw God at a public lecture. Here's what happened... by Vurbain atheism

[–]Diosjenin 0 points1 point ago

Since when do we attack other peoples religion and beliefs?

Do you really not know what subreddit you're on?

Operation Silencer Failed by thegoldenavatarin MECoOp

[–]Diosjenin 5 points6 points ago

It depends somewhat on how quickly you kill them. Killing certain enemies earlier in a wave will cause them to respawn during the same wave, but saving them for later will effectively limit their numbers.

This Asari Vanguard gold solo run put up a Phantom kill counter. Final count: 53.

Stay classy, Bioware. by esesentimientocuandoin gaming

[–]Diosjenin -1 points0 points ago

They claim to be the majority because 91-97% (depending on which poll you look at) does happen to be a majority.

Stay classy, Bioware. by esesentimientocuandoin gaming

[–]Diosjenin 0 points1 point ago

From what is by far my favorite piece about the ME3 ending:

There’s a recurring tune being played by Bioware in response to this outcry, and it goes something like this: “We might respond to these complaints, and we might flesh out the ending we presented, but we’re not going to change anything, because this is art — this is the product of artists — and as such it is inviolate and immutable in the face of outside forces.”

Which is, speaking as a working artist, complete and utter horseshit.

If you make a movie, and you put in front of focus groups, and they categorically hate the ending, you change it. If you’re writing a book and your first readers tell you the ending is terrible, you fix it. (Ditto your second readers, your second-draft readers, your agent, your editor, your copy editor.)

Or maybe you don’t — maybe you say “this is art, and it is inviolate and immutable in the face of outside forces”, which is certainly your choice — but don’t expect anyone to help you bring that piece of crap to print.

Anyone can tell a story. You can sit in your special writing nook and turn out page after page of perfectly unaltered, immutable art and be quite happy — you’re welcome to, in fact.

But when you decide you want to make a living off it? Even if you want to just make a little spending money?

Then the rules change. Then it’s work. Then it’s a job. More importantly, then it’s part of a business model, and those golden days of your art being inviolate and immutable blah blah blah are well and truly behind you. Name me a story that saw print, or a movie that saw the Big Screen, and I’ll show you art that changed because of input from someone other than the the original creator — from someone looking at it from the point of view of the consumer.

Bioware is a company. Making their stories into games is their business model. Hiding behind some kind of “but it’s art, so we’re not changing it” defense is insulting, disingenuous, and flat-out stupid. Worse, it perpetuates the idea that the creator’s output is in some stupid way sancrosant and, as art, cannot be “wrong” or “bad”. If you as a creator imagine that to be the case — if you think that kind of argument is going to defend your right to never do a rewrite or a revision or line edits or to ever alter, in any way, your precious Artistic Process — discard that notion.

Or become accustomed to a long life as an “undiscovered talent”.

Stay classy, Bioware. by esesentimientocuandoin gaming

[–]Diosjenin 0 points1 point ago

From what is by far my favorite piece about the ME3 ending:

There’s a recurring tune being played by Bioware in response to this outcry, and it goes something like this: “We might respond to these complaints, and we might flesh out the ending we presented, but we’re not going to change anything, because this is art — this is the product of artists — and as such it is inviolate and immutable in the face of outside forces.”

Which is, speaking as a working artist, complete and utter horseshit.

If you make a movie, and you put in front of focus groups, and they categorically hate the ending, you change it. If you’re writing a book and your first readers tell you the ending is terrible, you fix it. (Ditto your second readers, your second-draft readers, your agent, your editor, your copy editor.)

Or maybe you don’t — maybe you say “this is art, and it is inviolate and immutable in the face of outside forces”, which is certainly your choice — but don’t expect anyone to help you bring that piece of crap to print.

Anyone can tell a story. You can sit in your special writing nook and turn out page after page of perfectly unaltered, immutable art and be quite happy — you’re welcome to, in fact.

But when you decide you want to make a living off it? Even if you want to just make a little spending money?

Then the rules change. Then it’s work. Then it’s a job. More importantly, then it’s part of a business model, and those golden days of your art being inviolate and immutable blah blah blah are well and truly behind you. Name me a story that saw print, or a movie that saw the Big Screen, and I’ll show you art that changed because of input from someone other than the the original creator — from someone looking at it from the point of view of the consumer.

Bioware is a company. Making their stories into games is their business model. Hiding behind some kind of “but it’s art, so we’re not changing it” defense is insulting, disingenuous, and flat-out stupid. Worse, it perpetuates the idea that the creator’s output is in some stupid way sancrosant and, as art, cannot be “wrong” or “bad”. If you as a creator imagine that to be the case — if you think that kind of argument is going to defend your right to never do a rewrite or a revision or line edits or to ever alter, in any way, your precious Artistic Process — discard that notion.

Or become accustomed to a long life as an “undiscovered talent”.

view more: next