At 66 hours, medic is now my second most played class. It is certainly my most played class within the last year. I feel this entitles me to make this one request of all of you: please play medic more often. While I have come to enjoy certain aspects of medic, I think we all can agree that it's not nearly as fun as backburning a heavy medic pair (and taunting) or bodyshotting a scout (and taunting), or random crocket killing a crowd (and taunting).
But I'm a better soldier/demo/etc than I am medic. I'll contribute more by staying on the attack and having you heal me.
I'll grant you that this may be true. I probably am a better medic than you (there's only one way to learn...). And you'll undoubtedly make better use of that uber than will the low-ranking average joe. But, it's not all about winning. It's really not. And you know it. Think back to all of the tf2 you played last week. How many rounds did you win? How many did you lose? Can't remember can you? My point exactly.
I'm not suggesting anything so drastic. Let's suppose a team of 12 players needs an average of 1.5 medics to win. To be a good team player and do your part, then, you should be playing medic 1/8th of the time. That means you play medic one out of every eight rounds. And maybe you lose that round, cause your team misses out on your all-star rocket skills. Oh well. Maybe you end up ubering somebody who tries to sticky kill a scout rather than the sentry. Oh well (uber-taunt it, baby). But as far as social contracts go, do this just once every eight rounds. No big deal! That's 8 minutes of medic for every 64 minutes played. Not bad.
If you don't care about winning or losing, why do you care whether your team has a medic?
In the end, the goal is fun. For me, it's the effort to win that makes things fun, not the act of winning itself. But often, without a medic, that effort is so insanely crushed that the fun wears off. Think about a three sentry set-up just outside of spawn. Out of spawn, into the meat grinder. Die, die, die. One uber will take care of it, no problem. Think about attacking the final point of dustbowl. Without an ubered demo, we may as well just play deathmatch. Everyone is spamming the 'e' button, but no one is clicking the 'medic' option. Everyone wants to be healed, no one wants to do the healing.
Just once every eight rounds. That's all I'm asking.
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