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[–]tazzgonzo 14 points15 points ago

Hey everyone, I just posted this on our forums regarding this issue:

Hi everyone,

I wanted to let you all know that we have been investigating this issue with the patch note not matching up to in-game behavior since we started seeing these type of threads yesterday.

After some investigation, it appears that there was some miscommunication between teams and this patch note was not intended to be included in this last patch.

This is a high priority issue for us, and it won't be resolved overnight, but we are actively working towards a solution. We apologize for the error with the patch note and we will also work to prevent situations like that from happening again.

The patch note has since been removed and we will keep you updated on the status of a resolution to this issue.

Thank you very much for your patience and for your understanding.

[–]Jwsonic 4 points5 points ago

Fixed an issue that could prevent players from receiving mission rewards for completing Warzones.

They said they fixed AN issue. It's possible there could be more than one issue causing people to not get credit.

[–]SwampfunkHoagy | Sniper | Shadow Hand 0 points1 point ago

Fixed AN issue.... INTRODUCE TWENTY NEW ONES! HAHAHAHA EVIL GENIE!

[–]hoboninjaBuffysummers Thevampireslayr <team edward> - Rakata Mind Prison 0 points1 point ago

Fixed an issue and created more.

Before the patch I only missed out on credit maybe once every ten or twenty games, now it seems like 75%+ of the games I play do not count.

[–]Deathchant| Port Nowhere | Legion 7 points8 points ago

Regardless of whether it was or was not included in this or any previous patch, this problem still persists.

Pretty annoying bug :)

[–]mapguyCrimson Descent/Mjolnir/Shieldtech- Jung Ma RP-PvP[S] -2 points-1 points ago

It's been hard enough getting wins on my server as an Imp (shocking I know), so I would like to get credit when I actually do win.

[–]seedypete 2 points3 points ago*

I play as an Imperial on Ven Zallow and we lose WZs constantly. I think warzones are one area where the population imbalance in favor of Imperials actually works against us; we have so many people that any random sampling of the population will include plenty of players that have absolutely no clue what they're doing. Meanwhile I figure any Republic players who don't know what they're doing and are routinely outnumbered everywhere they go will get discouraged and leave, or at the very least stop queuing for WZs, leaving behind just the skilled players.

Nine times out of ten when I finally get into a WZ that isn't friggin' Huttball it's a collection of random Imperials vs. a premade team of coordinated Republic players. Which is frustrating because Civil War is one WZ that can actually be won by strategy instead of just blindly reacting to whatever is happening in front of you, yet nobody ever actually adheres to the plans because it's just a random collection of people, half of whom seem to be illiterate. Nowadays when I'm Ops Leader in a Civil War match I just say "you're all just going to dick around and do what you want anyway, so everybody just dick around and do what you want."

[–]Shebazz 0 points1 point ago

I know, there is nothing worse than taking the time to try and co-ordinate a random pug and then have half the people not listen anyway. You shout "take the left and right, they are the easiest to defend if you take the side speeders" and then watch half of them wander into the middle as soon as they see red. And not even as a group, but 2-3 people right off the bat, enticing those random stragglers to follow them one at a time just screaming "please large group of republic players, why don't you get together and gang rape me because there is nothing more I like than being chain stunned and getting pounded like a cheap hookers pussy on welfare day!" And it's even more frustrating when people start saying "oh this MUST be a premade, since they are coordinated." No asshole, they just know how to only take 2 points off the bat, and then call out incomings. It isn't rocket surgery, they just have people willing to work together towards the common goal rather than run off trying to top the damage charts solo

tl;dr fucking people should get their head out of their asses

[–]seedypete 1 point2 points ago

I especially hate when nobody says a word about incoming, then after they die and the turret is undefended and being captured they're thoughtful enough to say "LEFT GONE!" Thanks for the friggin update, Dan Rather, there's no way I would've been able to piece that mystery together when the icon changed color. Maybe if you had said something BEFORE you lost it we could've sent reinforcements. I get the impression that just typing "inc (direction)" is a five minute task for some people.

[–]silkforcalde 1 point2 points ago

Nah, that's not shocking at all. On both realms I have played on, Shadowtown and The Swiftsure, Republic dominates warzones. It's only Ilum that is a problem and only because of population discrepancies. In WZs, it's a Republic player's world.

[–]JTBNDYSentinel/Assassin | Jung Ma 0 points1 point ago

Not shocking. There are so many terribad players on the Imperial side of Jung Ma it's not even funny. I've rolled a Republic alt and PvP'ed quit a bit leveling up (Valor rank 25, Level 28) and its amazing on the difference of coordination and general skill level on the republic side.

[–]mapguyCrimson Descent/Mjolnir/Shieldtech- Jung Ma RP-PvP[S] 4 points5 points ago

I'm finding for our server is that the Reps only roll healers. If I'm ops leader I will always mark the healers, but sometimes it's pointless.

[–]JTBNDYSentinel/Assassin | Jung Ma 0 points1 point ago

There could be more healers, that will definitely play a roll, but I honestly think that there are better quality players on the Republic side. There are good Imperial players for sure, but the bad definitely outweigh the good.

[–]mapguyCrimson Descent/Mjolnir/Shieldtech- Jung Ma RP-PvP[S] 0 points1 point ago

Unfortunetly, I think you are right. We got all the pew pew kids, and you got all the tactics, alas, I chose poorly.

[–]JTBNDYSentinel/Assassin | Jung Ma 2 points3 points ago

The best part about playing an Imperial to 50 and moving to the Republic side is you now get to kill all the people you didn't like.

My guildleader on the Imperial side is one of those terribad complainers in WZs and when I heard he was doing WZs I hopped on my republic character and Fraps'ed killing him multiple times. So worth it.

[–]mapguyCrimson Descent/Mjolnir/Shieldtech- Jung Ma RP-PvP[S] 1 point2 points ago

Once the legacy comes out, I might have to roll a shield specialist.

[–]SalesRaptorHerobrine-Juyo 0 points1 point ago

Imps have quantity and pubs have quality.

[–]fatherwhiteSage Seer 0 points1 point ago

We HAD to develop coordination and skill. There was no other way to win against better geared imps.

[–]SausserTausserAro | Jung Ma 1 point2 points ago

Hello fellow Jung Ma.

I would sympathize with you, but for the weeks I spent fighting up hill battles against level 50s in PvP gear, and roving 50 premades farming me in huttball, talking shit all the way, I've lost most sense of pity.

FOR THE REPUBLIC

[–]JTBNDYSentinel/Assassin | Jung Ma 1 point2 points ago

Did you even read what I wrote or did you just blindly assume I was complaining about losing to the Republic in WZs....

If you read I was actually complimenting Republic players for being just better quality players ... though it seems they need to work on their reading comprehension a little bit.

[–]SausserTausserAro | Jung Ma 0 points1 point ago

Oh shit, I totally meant to reply to the other Jung Ma guy above you. I didn't mean any offense regardless. Since you're redditors, I just give you guys the benefit of the doubt and assume you're actually decent people and not the tools I was referring to above.

As for being better quality players, that can be fairly subjective. We have our share of the less-than-skilled, but it does seem our side has a general higher level of competence, no offense. I'm hoping that a trend of Imperials jumping ship over to our side doesn't occur too heavily though.

[–]JTBNDYSentinel/Assassin | Jung Ma 0 points1 point ago

No offense taken. And after rolling my republic alt, I hope that too many Imperials jump ship either. The atmosphere of playing Republic after leveling to 50 on the Empire side is refreshing to say the least.

[–]saskesanuScoundrel 0 points1 point ago

It's the same on Ajunta Pall. I swear there are people who are still using their level 30 rotation.

[–]Nalin163Nalin | DWC 4 points5 points ago

If they are using a rotation, there's their problem.

[–]buckXVeela 0 points1 point ago

If they're unwilling to break a rotation, that's a problem. Using one is not.

[–]saskesanuScoundrel 0 points1 point ago

So you don't have a rotation? I don't know about you, but I force jump, force choke, smash, sundering assault, force crush, obliterate, sundering assault, and then smash again. In between all that I use cooldowns, relics, and stims.

[–]Kingbarbarossa 0 points1 point ago

Playing a carnage marauder, i have an opening rotation, but after that it's all situational and knowing what to use when and what to save etc.

[–]saskesanuScoundrel 1 point2 points ago

Well I guess I'm biased more towards the jugg class. When fighting against other Imps on my server, specifically other juggs, I notice that they hardly do anything in order and they run in and its like they use sundering assault 4 times and then the main attack that builds rage.

[–]Geminel 0 points1 point ago

Why would you waste your Force Choke that early?? Save it for right after they cast some horrendous 5/6 second buff/debuff; give it a purpose other than allowing them a moment to plan how they're going to rip you apart as soon as they get down.

[–]saskesanuScoundrel 0 points1 point ago

I use it to build the rage I need and quickly, but I agree that I should use it when they use their cooldown.

[–]Ashkc88Recara (Shadow) [Merasska] | Ajunta Pall 1 point2 points ago

Shut up newby.

[–]saskesanuScoundrel 1 point2 points ago

Bitch.

[–]knyght5Airic | Jung Ma | The Guardians 0 points1 point ago

Sorry. ;)

[–]tr0tskyDark Reaper 13 points14 points ago

They didn't actually say that they were fixing the wz daily/weekly quests. They said they were fixing an issue that stopped you from getting "rewards" from a WZ win.

If you look at the weekly Op quest fix, it specifically names the quests which were fixed. They would've done the same if they were fixing the WZ daily/weekly.

[–]R34vRSin | Powertech | The Shadowlands 6 points7 points ago

BioWare has confirmed that the patch note was indeed meant to indicate a fix for the warzone weekly/daily quests not awarding credit.

They have since apologized and removed that specific patch note, and state that a fix is still in the works.

Hi everyone,

I wanted to let you all know that we have been investigating this issue with the patch note not matching up to in-game behavior since we started seeing these type of threads yesterday.

After some investigation, it appears that there was some miscommunication between teams and this patch note was not intended to be included in this last patch.

This is a high priority issue for us, and it won't be resolved overnight, but we are actively working towards a solution. We apologize for the error with the patch note and we will also work to prevent situations like that from happening again.

The patch note has since been removed and we will keep you updated on the status of a resolution to this issue.

Thank you very much for your patience and for your understanding.

Source

[–]tr0tskyDark Reaper 0 points1 point ago

Now this silly semantic argument can be ended.

[–]Brotherauron 6 points7 points ago*

a guildy last night said the same thing, this is just another account of "we fixed it" and it didn't actually get fixed.

edit: wtf is with the downvotes? its true

[–]preludeoflightJaya | Scrapper | SoAP 3 points4 points ago

Brb while I emote from my mount at the same time I abandon the tattoine bonus series. :)

[–]Brotherauron 1 point2 points ago

yea that's still a problem, I got fed up with most of them and just ran through them really quick.. but I still have the stay frosty bonus from the end of chapter 1 D:

[–]preludeoflightJaya | Scrapper | SoAP 0 points1 point ago

I... wait. WHAT. You'll never ever be able to drop that! Nor finish it! o.o

[–]Brotherauron 2 points3 points ago

Yep, unless I help someone maybe lol its forever in the quest log

[–]aspartamed 0 points1 point ago

Still havin' it.

[–]tommyth3catPowertech - Shield Tech | Black Vulkars 0 points1 point ago

Every single win counted for me yesterday, even the 3min long games because the other team didn't have enough players. I used to get the no credit thing all the time though so I know how annoying it can be.

[–]escalprillo 1 point2 points ago

i stopped doing wz because of this =/ you only need 3 wins but sometimes it takes like 5 hours to get it!

[–]nimchipSniper <The Conspirators> Helm of Graush 0 points1 point ago

llorona

[–]escalprillo 0 points1 point ago

Tu papá!

[–]j0ntar 0 points1 point ago

I still have the issue, now worse than ever. I found logging in and out seems to remedy it.

[–]shadokishi -1 points0 points ago

The only time I haven't received credit in the quest was when I wasn't tracking it. Otherwise, I always receive credit. I do feel for those affected by the bug, but for now make sure you track quests before you complete them.

[–]Treberto 0 points1 point ago

I didn't get credit once yesterday and it's when I wasn't tracking it. i'm almost always tracking my quests for for some reason on that match I turned it off. interesting.

[–]socket_rocietyTeego | Vanguard | Daragon Trail 1 point2 points ago

I heard about some voodoo regarding untracking dailies and weeklies to make them not glitch out and not count. Seems to have worked fine for me (last 7 wins have counted) but it sounds like it's not working for others. Obviously I have to sacrifice a chicken before every match to make sure.

[–]shadokishi 0 points1 point ago

Offering a sacrifice is probably your best bet. To be 100% sure, you need to level to 50 and gear full Battlemaster. By then deleting that character, all PvP matches for all your future characters will count.

(please don't try that :) )

[–]Narigama 0 points1 point ago

Yup my first 2 wins didn't give me credit.

[–]qbertrock 0 points1 point ago

I finished one and didn't get credit, but immediately played a game of Huttball and won 6-0 and did get credit for it. I do remember people saying a 6-0 victory sometimes won't trigger a daily win, but I've never noticed it.

[–]qbertrock 0 points1 point ago

On a related note, I keep hearing people say weekly PVPs but I've never seen them. Is that only for lvl 50s?

[–]tippocalypse<Depraved> Mask of Nihilus 0 points1 point ago

Correct. Level 50s need to win 3 for their daily and 9 for a weekly quest. There are also weeklies for hard mode Flashpoints, Ilum Objectives and Operations.

[–]Xehoz 0 points1 point ago

I don't know what happened with me, but I started getting credit for every win last week. No change with this patch. A lot of people are still reporting it as not counting every win, though.

[–]bananaskates 0 points1 point ago

It's been suggested that you only get credit if you entered the warzone at the beginning, before the whistle. Was this the case when you did not get credit for the daily/weekly?

[–]mapguyCrimson Descent/Mjolnir/Shieldtech- Jung Ma RP-PvP[S] 0 points1 point ago

Yeah, I started both fresh. I think there are a lot of theories about, but all I know is that it needs to be fixed.

[–]tr0tskyDark Reaper 0 points1 point ago

My current theory (which seems to have held up pretty well) is that you only get credit if you are in the group with the Op/WZ leader when you win.

This was also the case with Gharj for the Op weekly quest, although that was fixed in 1.1.1

[–]mapguyCrimson Descent/Mjolnir/Shieldtech- Jung Ma RP-PvP[S] 0 points1 point ago

Now that is an interesting theory.

[–]skedar0 -1 points0 points ago

Friend had the same problem still as well. I had her abandon all her pvp quest and pick them back up and she hasn't missed credit since.

[–]IronChin -1 points0 points ago

I've never not gotten credit for a warzone win, and I haven't heard anyone grumbling on my server about having an issue with it, either.

[–]mr_majorly<insert funny here> 0 points1 point ago

2 wins last night, both fresh instances... nothing counted.

I will confirm that no one died during the "hall boss" in EV. That's a plus at least.

[–]gingus418 0 points1 point ago

Yes. Two wins, zero credit.

[–]ShitMagnet84 0 points1 point ago

It was 50% of matches not counting for me before patch. Last night I went 100% of wins counting so it seemed to have worked for me. Unless I got lucky which is highly unlikely. It once took me 12 wins to complete my 3/3

[–]silkforcalde 0 points1 point ago

There's only one situation I have had where my games routinely do not count for the daily / weekly and that's if the game ends prematurely because of a lack of players. In those situations, I'm not sure that the win is supposed to count for your quest.

[–]seedypete 0 points1 point ago

Since the patch I've gotten credit correctly for every single win I've had, but I've heard of other people still experiencing the problem. Some people are saying that the patch has actually made it worse, but take that with a grain of salt.

[–]pentara 0 points1 point ago

happened to me, someone said that if you win before the 5 minute mark or before you have 5 minutes left in a huttball game you won't get credit. seemed legit

[–]ckthegiraffeBredon | GravSpammer | Hyperspace Cannon 0 points1 point ago

I was already on the fence about the end game material, and when the 3 or so warzones I play in an afternoon don't count, I wonder why I am playing at all. If I can't get better gear from PvP, and Ilum is so biased on my server, there just isn't enough PvE to justify paying for access to the end game content.

[–]JonnehdkArtemisa BH Powertech :: Basilisk Droid :: EU 0 points1 point ago

Yeah, just finished one and did not get credit for weekly. =/

[–]nooberrific 0 points1 point ago

Make sure you're not tracking the daily/weekly quests.

I can't swear by this 100%, but I haven't missed a credit for wz win in a daily/weekly since I started doing this a few days ago.

[–]sithsnusnu 0 points1 point ago

I have been doing that but last night I had two not count.

[–]RepublicTrooper -1 points0 points ago

Possible Fix: I've heard that if you "untrack" your daily WZ quests the no-credit-for-winning bug goes away. I have not confirmed this personally - but someone in my guild (and a few others) said this was working for them.