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[–]bubbles212 22 points23 points ago

As zerg, proxy hatches are pretty fun to pull off.

However, the best build of all time is the planetary fortress rush, hands down.

[–]CrossingTheT 14 points15 points ago

You haven't earn your stripes unless you've PF rushed and won.

[–]solamore 23 points24 points ago

I was always a fan of The Stove.

[–]JohannesP[S] 3 points4 points ago

The Stove?

[–]Ripper62 -1 points0 points ago

?

[–]pr0foak 84 points85 points ago

I make four, count em four, gates.

[–]thisischri5 45 points46 points ago

quad gates

[–]Lucas12 105 points106 points ago

Some kind of quad gateway rush??

[–]CrossingTheT 39 points40 points ago

It's a double duo gate.

[–]spinky342 8 points9 points ago

I think the 4-5 gate nexus cancel is a nice troll version of that.

[–]JohannesP[S] 1 point2 points ago

Dude, that's unheard of.

[–]noobjAb -4 points-3 points ago

some sort of a quad gateway rush?

[–][deleted] ago

[deleted]

[–]Whoopah 14 points15 points ago

I'm sorry man, but if a sloppy 4-gate works against you 75% of the time, I think something else sucks around here.. : /

[–][deleted] ago

[deleted]

[–]Bagel 2 points3 points ago

What league? I almost welcome 4 gates now because most standard play can handle it easy peasy.

[–][deleted] ago

[deleted]

[–]Bagel 4 points5 points ago

Masters Terran, Diamond Zerg. Didn't answer the question.

[–][deleted] ago

[deleted]

[–]Bagel 3 points4 points ago*

1) Scout (you should have a plan with your first 4-5 overlords, drone + scouting lings, look for chronoboost levels, gas, etc... )

2) Actively look for the proxy pylon, hold towers & chase the probe. If you kill the 1st pylon thats a whole round of larvae before the attack comes.

3) Roaches

4) Upgrades, this will punish him in the mid game.

[–]Kozark 1 point2 points ago

wow.

youre a loser.

[–]pezzaperry 3 points4 points ago

A 7 Gate executed by a bronze player and a gm player are not the "same thing"...

[–][deleted] ago

[deleted]

[–]anderssi 3 points4 points ago

a 7 gate vs a zerg requires a FFE, which is something no bronze players will ever do.

[–]rjp0008 0 points1 point ago

Must be a while since you've played bronze, because it happens.

[–]Uber_Nick 1 point2 points ago

Yeah, happens a lot! 7 gates, one base. Unfortunately none are able to produce because the minerals from all 11 probes are going directly into defensive cannons until the 25 minute mark.

[–]rjp0008 0 points1 point ago

I thought FFE = forge fast expand?

[–]twelvefortyAM 0 points1 point ago

Bronze has actually gotten better. I was coaching one of my bronze friends the other day and I was rather surprised to see him pulling off a very nice FFE 4gate double stargate build the very first game.

It definitely had its flaws, but when I coached some bronze friends before the general strategy I saw was "try to make random shit faster than your opponent then throw it at him"

[–]pezzaperry 1 point2 points ago*

The fact is that high level zergs who know its coming don't die to it. Lower level players I can agree with since it's a build that is probably easier to execute then defend, but this applies to a huge multitude of strategies. The only recent 7gate I can remember in the Pro scene is MCs and that relied on scouting deception.

As for yourself having issues with it, you could ask for help rather than make invalid statements. I'm a high master toss and would be wiling to give advice via PMs

[–]hanguoren 1 point2 points ago

If it was such a good OP strategy, every protoss would be using and getting ridiculous return rates out of it, which is clearly not happening. Even the 1-1-1, widely decried as one of the more OP builds, was eventually fixed with little to no relative patching. People figure out the game, and especially at the level you play (not an insult, it's true for everyone below High Masters/Grandmasters to varying levels) there's enough wrong with your gameplay that you can't call something unfair or bullshit.

[–]TMPotato 16 points17 points ago

When I get bored and I want to have fun, I try to think of the silliest things I can put into a medivac and drop into the enemy base.

Like Vikings. Or Reapers. Or only SCV's.

If I played zerg I'd have it be my mission to do a medivac drop with ultralisks in them.

[–]Zergrusherz 17 points18 points ago

LOL

at the vikings

[–]TMPotato 24 points25 points ago

Drop vikings, then immediately go into air mode to hunt overlords in the zerg base.

They never expect it.

[–]ObservingOwl 9 points10 points ago

If this happened to me on ladder I'd just gg out of respect. If I didn't, I'd lose from laughing anyways.

[–][deleted] 1 point2 points ago

Dropping vikings in ground mode with SCV's set to auto-repair in the medivac is silly, the SCV's will repair the viking IN the medivac so you can drop it again at full hp.

[–]viscountprawn 0 points1 point ago

This was patched out a while ago, which is too bad. Thorzain did it on TL Attack once IIRC.

[–][deleted] 0 points1 point ago

Damn, I didn't know that. Haven't tried since I saw that video.

[–]Zergrusherz -2 points-1 points ago

thats pretty epic,

make a reddit about this detailed trolololol strategy

[–]mskyring 0 points1 point ago

Dropping 8 reapers is actually fucking amazing, they destroy a worker line in seconds lol.

[–]Lagovsky 0 points1 point ago

Thing is they are faster than a medivac.

[–]Longerhin 4 points5 points ago

But can they go over the cliffs?

[–]mskyring 0 points1 point ago

But reapers cant use air space...

[–]brettaburger 11 points12 points ago

mass thor drops while expanding

[–]Sleepydave 4 points5 points ago

Don't forget to use those strike cannons. Its amazing how fast 3 Thors can kill a command center.

[–]Kmartrules 1 point2 points ago

Strike cannon does less dps than normal attack. The reason to use it is against immortals to stun them.

[–]Sleepydave 13 points14 points ago

The DPS of strike cannon is actually twice as high as its regular attack

Source

[–]Kmartrules 24 points25 points ago

Does that factor in time that the thor stands idle before and after the attack?

[–]tipu 19 points20 points ago

USING THAT NOGGIN OF YOURS BRO, LOVING IT

[–]Kmartrules 7 points8 points ago

Thanks.

[–]Weatherman542 6 points7 points ago

Strike cannon has higher DPS as long as the entire spell gets to get cast...(i.e. against buildings, really high HP units). Otherwise, its dps is comparable or lower than the standard attack.

[–]Kmartrules 0 points1 point ago

cool ty. Still it leaves the thors very vulnerable, not sure if it is worth using against buildings.

[–]KanadaKid19 0 points1 point ago

Not when warmup and cooldown are factored in.

[–]tijit 13 points14 points ago

rename your account to "7minblinktech"

dt rush every game

[–]JohannesP[S] 6 points7 points ago

Rename your account to "GottaloveRavens"

Mass cloaked banshees

[–]tigerw00ds 1 point2 points ago

gotta make sure you proxy that dt shrine too

[–]opiemonster 10 points11 points ago

I like to go 1 base carrier harass

[–]AresHero 10 points11 points ago

Double 8-rax all-in

Step 1: Find a terran player to do 2s with

Step 2: Pick terran yourself and queue up

Step 3: Enlist your teammate to join you in doing an 8 rax all-in

Step 4: Wall off and macro up 20 scvs

Step 5: Build 7 more barracks (spread them out)

Step 6: Make marines

Step 7: Push at 50ish food

Step 8: Micro your marines like a boss

Step 9: Type your favorite BM lines as you roll over your opponents.

Step 10: gg

[–]Corv 24 points25 points ago

Let me simplify that for you

Step 1: Build marines Step 2: ??? Step 3: gg

[–]hRob 0 points1 point ago

i like the cut of your jib sailor!

[–]marcelluspye -1 points0 points ago

Oh jesus, is my jib showing? People can always see my jib when I wear this shirt.

[–]JohannesP[S] 1 point2 points ago

What if he goes marines too?!

[–]mmkramer 29 points30 points ago

That, my friend, is what you call a macro game.

[–]Nomad_GSF 0 points1 point ago

I choked laughing at this.

[–]teraflop 5 points6 points ago

A variation of this was made famous when TLO used it against Idra at Dreamhack.

Idra's reaction afterwards is pretty funny too (spoilers, obviously)

[–]videodays 0 points1 point ago

The TLO one is 7 Rax and it goes a little something like this: orbital opening, make marines and scvs upto 21 supply. Stop producing anything and float to ~600 minerals. Start slapping down the 6 additional barracks. Might have to wait for the last 6 and 7th. Use the money during this block to build depots, at least 2 before the racks finish, maybe even more. When the racks finish your money surges again and you can spam mariners. Move out after the second wave.

And you cannot support this many barracks but you cannot macro perfectly either so while a standard concept, you over produce production buildings so that you can boost out a big wave. If he makes 4 units but you make 7 you will be able to continue the pressure with reinforcement waves.

[–]BigAppleMike 11 points12 points ago

I make every unit, there's no counter to every unit.

[–]Zergrusherz 34 points35 points ago

Marines

[–]SovietRaptor 5 points6 points ago

What if he makes more marines?

[–]Level_75_Zapdos 8 points9 points ago

Replicator.

[–]vitaletum 0 points1 point ago

hellions

[–]KingOfFlan 0 points1 point ago

If the replicator made 3-3 marines with stim and combat shield I think that might be worth 200/200, almost. Actually 3-3 marauders with guardian shield would be really good against a marine heavy early bio push. 6 armor reduces marine damage to 1 I believe, since you can't do less than 1.

[–]SovietRaptor 0 points1 point ago

You realize that anything 3-3 negates early, and if you replicate 3-3 marauders the marines will still have 3-3 and do normal damage?

[–]acremanhug 1 point2 points ago

gg

[–]XRaDiiX 4 points5 points ago

In ZvP Mid-Master

I block Protoss FE's with a hatch and make 6 lings rally them behind the mineral lone into their main kill probe.

All the while I'm taking my 2nd and Third base.

Pro players Ive seen using this strategy Moon and SlayerSYugiOh

[–]creative__username 1 point2 points ago

Leenock also tried this against MC but MC reacted perfectly in Homestory cup 4. At work and on my phone so cant really search for the vod sorry.

[–]NoToRAtheism 0 points1 point ago

It was in the GSL, there's a good TL write up about it

[–]spinky342 9 points10 points ago

I like faking colossus against zerg or terran. You can do it by either just seeing them scout your robo bay then just not making any colossus, or using the good ol' hallucinate 2-4 colo then just push to let them see your army then back off. I guess this isn't really that much of a troll build, but I still really love how surprised the opponent must be when they have 10 vikings and I have no colossus.

[–]nbl 1 point2 points ago

One guy on a ladder made against me a similar strat: he hallucinated 2 void rays and made me see it with my scout. For me it looked like double stargate rush. My reaction = immediate panic followed with 2x2 spores in main & natural + more queens... and then he entered with pure ground army :/

[–]Blackcat008 6 points7 points ago

I took all of the expos on the top half of entombed valley before taking my pool

[–]ItGotRidiculous 3 points4 points ago

PvP send two scout probes on 9 and double gas steal.

[–]fl0www 1 point2 points ago

Uhh, why two probes?

[–]ItGotRidiculous 0 points1 point ago

Because he'll move to grab his other gas the moment you drop an assimilator on one of the geysers and your probe starts moving over to the other geyser.

[–]NauticalInsanity 5 points6 points ago

All Protoss players only ever make ONE observer.

In PvP I sometimes do a build where on one base I make two to five observers a token force of stalkers and zealots and as many DTs as I can pump out. I then take my expansion, and snipe with the stalkers any observer my opponent has in his attack and then laugh my way back to his base.

[–]M40A1 6 points7 points ago

In Tylers replay pack there is a game where he goes mass DT, pheonix and observers. For some reason the opponent did not build cannons.

[–]destroyeraseimprove 0 points1 point ago

oh shit, I remember reading about a corsair+DT broodwar build, I think it was Bisu's titular build

[–]soljwf 4 points5 points ago

Make only one of each unit as fast as possible (not including workers) and then a-move. It's called the Highlander build.

[–]Illam_Auccuar17 2 points3 points ago

There can only be one!

[–]PigDog4 0 points1 point ago

For maximum style, build only 1 interceptor in the carrier, or make the broodlord shoot first so it has only 1 broodling in the actual battle!

[–]whoopingchow 4 points5 points ago

I've been 5-raxed and 4-rax reapered :( :(

[–]ObservingOwl 6 points7 points ago

That's... A lot of reapers. And hilarious. I'm sorry :s

[–]whoopingchow 6 points7 points ago

It was lots of flailing about and inner rage monologues. :(

[–]JohannesP[S] 1 point2 points ago

We've been there man. We've all been there.

[–]wankawonk 3 points4 points ago

protoss 1/1/1 is pretty fun, you can attack with like 5 immortals, 5 void rays, and a couple zealots at or a little before 10min.

troll build because it's ridiculously easy to counter (just mass marine or hydra), but it destroys a lot of standard compositions (roach/ling, spines into muta, marauder-heavy mmm).

[–]slackador 5 points6 points ago

ZvT: Banelings. Nothing but banelings.

[–]ObservingOwl 2 points3 points ago

I've pure banelinged a few times in my day. It's pretty fucking hilarious. :D

[–]floorboard 4 points5 points ago

[–]Asdayasman 3 points4 points ago

Something artosis said got my juices rolling.

PvP: Phoenix Observer DT.

[–]tigerw00ds 0 points1 point ago

i think tyler was talking about this build as well a few months ago when he was 'training hard'

[–]blaahhs 6 points7 points ago

I have a PvZ troll build, but it does have a pretty high success rate. I've beaten GMs with it.

Basically it goes

10 pylon 10 gate 10 gate 13 pylon 13 zealot (chrono) 15 zealot (chrono) 18 zealot 20 zealot

If zerg went hatch first then I keep chronoing out zealots to kill the hatch. If zerg went pool first then I stop producing at 4 zealots, put those zealots on hold position on zerg's ramp, and then drop my own expansion and laugh as zerg puts down 2-3 spine crawlers to defend a zealot all-in that isn't coming. Zerg basically has no choice but to throw down a roach warren, but by the time he gets roaches I have two almost saturated bases and cannons to defend

[–]theLmovingKnight 2 points3 points ago

you!

[–]Parnass 0 points1 point ago

Oh you!

[–]Axeltoss 2 points3 points ago

If I'm playing someone fairly lower level then me it's pretty fun opening 3gate sentry heavy expand with hallucination, and then attacking with like 9 full energy sentries and whatever else I may have, and then making a bazillion of whatever I feel like. It's fun seeing how fast you can get them to leave without them realizing they probably arn't doing so bad after all ^

[–]setuid_w00t 2 points3 points ago

I often open my ZvT matches with an early scout followed by a second early scout. Typically, you will get a couple of hits off before the Terran pulls an SCV or two to defend. At that point, your second drone shows up and you kill the one building the rax or depot and the one that was supposed to be defending. Then you leave the base and they send an SCV to resume building the barracks. Then you go back in again and kill that one.

It's probably not economically viable against a good player, but I can almost always go hatch first when I do this because the Terran is so thrown off their game.

[–]Mammel -5 points-4 points ago

Damn, I want to be at bronze too!

[–]setuid_w00t 2 points3 points ago

You're bronze at reddit commenting.

[–]el_voido 7 points8 points ago

I've got an awesome 2v2 troll build I've developed, together with a friend of mine. We are P and Z. This build is specifically directed against Z-Z opponents, and pretty much won't work against anything else. The Z goes 11 pool 11 gas speedling/baneling, and the P chronoboosts three stalkers. The stalkers are used to snipe off defensive banelings, and to kite roaches, while the banelings are doing damage (this hits at 5 minutes, by the way). In the back, the P is teching to DT's. As soon as the baneling aggression is finally stopped by the two Z's, DT's arrive at their bases. :D

[–]Asdayasman 26 points27 points ago

I think you misread "troll" as "legitimate".

[–]XenoX101 10 points11 points ago

That sounds more like a semi-proper strategy than a troll build ;p.

[–]Holy__Check 14 points15 points ago

Do you mean Joke builds?

Not everything is trolling.

[–]JohannesP[S] 4 points5 points ago

Yeah, the dude I just beat with my forward hatch said, "Thank you for a new troll build" and it kind of stuck in my head. Joke builds would be a better title, but can't change now.

[–]mmkramer 0 points1 point ago

I think it's the right name, my friends / teammates all refer to such builds as troll builds as well..

[–]TheGoomba 3 points4 points ago

Saw Dragon do a sweet game today (versus a top 8 diamond to boot) where he made literally just marines and rallied them by the barrel at his opponent. He had probably 9-12 orbitals, and about 30 barracks spread out across his side of the map. Endless streams of marines. I was really shocked at how poorly some diamond players react to his play.

[–]ediAS 4 points5 points ago

Diamond, especially on the NA server, is nothing special. They just can't keep up with the macro of a pro player like Dragon. So what if their more cost effective then Dragon, he just makes more then they can deal with. Destiny made it to platinum with only making queens.

That's why the advice pretty much everyone below high diamond/low masters is macro and you won't lose.

[–]popcorncolonel 2 points3 points ago

Mass reaper. Only reapers.

Mass sentry.

1base hive/ultralisk rush.

[–]Theovide 2 points3 points ago*

starting of with 3 reapers, take mapcontrol with those, take a gold, if rocks in the way kill rocks with reapers, if he attacks, jump into his base and kill his eco. Build more barracks than you have fingers, build marines, attackkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk.

The fun part is that it works in high masters.

edit: the build works in high masters tvt, I haven't tried it in the other mu's but I doubt it'd be succesful.

[–]trinric 1 point2 points ago

In masters ZvZ one guy went for really early lair, mass overseer and then without me knowing he blocked the ramp from my main to natural with changelings and destroyed my natural with roaches after sectioning off my army. It was pretty unexpected.

[–]guruPanda 0 points1 point ago

In a teamgame-Placement-match agaunst bronzies my buddy once pulled it off to build a forge in their mineral line and cannonrush him succesfully afterwards. I myself like blocking their ramp with DTs.

[–]GaryOak37 1 point2 points ago

gateless proxy 4 gate

[–]OidTimer 3 points4 points ago

scv king build is actually gandi power by cellawerra

[–]ChromeCodaiCal 1 point2 points ago

Such a good question. When I need a quick fix, I play Terran on Xel'Naga and 6/6 proxy rax in their main base.... enough said

[–]Asusko 0 points1 point ago

Thor rush (TvT, TvP) or banshee cloaked with the factory hided on opponent's base (TvT)

obs: The last build I saw ImMvp doing against MKP on MLG

[–]NoseKnowsAll 0 points1 point ago

Well this actually does work in the higher levels (I've even seen Rainbow do it once), but you do a 1rax FE vs toss into 5 rax no gas.

Marines, with micro, good unit vs toss.

[–]tigerw00ds 1 point2 points ago

how is that a troll build?

[–]NoseKnowsAll 0 points1 point ago

You just sort of build marines against toss. It's cheeky as all hell. Maybe not a troll build, but when it works it's a real facepalm for toss.

[–]tigerw00ds 0 points1 point ago

hehe i'll give it a try

[–]cupofwin 1 point2 points ago

3gate expand into triple stargate +1 +1 carrier push. Gotta hide the 3 stargates as well as possible so they won't have that many vikings

[–]Shikamaru1234 -1 points0 points ago

TvP, gas first reactor hellions. Great on maps like Tal Darim and Crevasse. But the troll part is it's really strong.

[–]Kozark 1 point2 points ago

i used to smurf (but by no means am i good lol) and try a tvz build where i make ghost/medivac/viking

ghosts the snipe queens, vikings to kill overlords/overseers, medivacs to heal and to elevator drop moar ghosts with cloak

heres the vid against diamond players http://www.youtube.com/watch?v=8un7SkTbycI&context=C36c626cADOEgsToPDskKvPT562ALaXdXABvWu_vr_

[–]spacebob42 0 points1 point ago

I like to do a ghost rush in TvZ or T. standard opening, get two ghosts asap with your gas. Then you push. Remember that ghosts instantly kill marines without combat shield by using snipe. After the ghosts you can get more rax or expo or tech to thor.

[–]ardx 1 point2 points ago

Zerg: proxy spine crawlers

10 pool

Inject with first queen then walk to opponent's natural

When queen is almost there, send a drone

Build a hatch, cancel, drop tumor and spine crawler.

More drones come, build more spine crawlers.

More queens and spines, tech behind.

[–]juanito89 2 points3 points ago

Inject with first queen then walk to opponent's natural

When queen is almost there

Shouldn't take long.

[–]ardx 1 point2 points ago

Yeah, I did this on Xel'naga Caverns, and I still would have completely died if he had done any standard+refined build.

[–]confusedX 0 points1 point ago

As zerg I have a few :) - mass queen, always a favorite. Proxy hatch against cannon and ffe. Hatch block the ramp also fun. Queen walk over to the ffe, drop a hatch, cancel, make a tumor (repeat) into spine rush of the natural, no speed ling nydus.

As terran I just make marines... and. don't. fucking. stop. moar rines!!!

As protoss my personal favorite is cannon contain into early colossus drop, or open up with a zealot rush and transition into motherfucking carriers (<3 day9)

[–]Odinsama 0 points1 point ago

I like to cannon rush in the lategame, if it works I can take the expansion on "his" half of the map because it's now guarded by cannons. :)

[–]Lazys 1 point2 points ago

Back when shattered was close spawn, I used to 3g expo with halu.

Attacked with sentries and mass hallucinated zealots.

Poor poor zergs xD

[–]Romeo3t 0 points1 point ago

All day today I enjoyed Dragon's( no longer SlayerS =( ) Mass oribital into streaming marines build.

He would open up with out 5-7 orbitals and take about 3 bases before he started adding on tons of rax and one engy bay.

No stim, maybe combat shields if he felt like it. Very little micro, but he would quickly take the whole map and eventually Zergs would just tap out.

These were diamond/masters zergs who I can't seem to beat on the ladder, and he was just making marines and a moving them to victory.

Pretty crazy

[–]shrewmz 0 points1 point ago

Open Nexus first in their base, when expo is 50% done, transfer all workers to expansion, follow up with walling them in with proxy 2gates, proceed to mine out their base.

[–]oOOoOphidian 0 points1 point ago

4 ghost drop. It's pretty strong against anything that doesn't get a fast viking in TvT, but it's still really silly.

[–]MidnightSun777 0 points1 point ago

4 drone rush! :D Thanks CatZ

[–]theLmovingKnight 0 points1 point ago

?

[–]retrac1324 0 points1 point ago

TvZ open normally with lots of gas then in the mid game, hide 4 starports 3 with tech lab, 1 with reactor and go mass cloaked banshee/viking. Keep a few marines on the edge of your base to drive out overlords from scouting.

[–]TooGoodToBeGood 0 points1 point ago

Spine crawlers and spores only, in ZvT

I was stutter stepping spinecrawlers onto siege tanks. You have no idea how pissed off that guy was.

And because everyone hates on the marine OP-ness so much, i just sack everything and go marines only once i'm ahead enough when i'm playing T

[–]Uber_Nick 0 points1 point ago

"stutter stepping spinecrawlers onto siege tanks"

Can you explain further? Stutter-stepping is pausing for a moment during movement to allow your units to attack, then continuing movement. That doesn't make sense for spine crawlers because they only attack when burrowed.

Do you mean you're doing "spine pushes" in a manner similar to siege pushes?

[–]TooGoodToBeGood 0 points1 point ago

  1. unroot and run over to the tanks so that spines are in range
  2. root them in place while the terran is confused and trying to unsiege his tanks and run away
  3. hit once with the spines as the tanks run away
  4. unroot and repeat

[–]brOwNrA 0 points1 point ago

The good ole, max out on sentrys in their smoke and mass hallucinate collossi until i cover their base ^

[–]ultimation 0 points1 point ago

8 pool drone rush, works scarily well against everyone.

[–]Drabzalver 0 points1 point ago

I actually have one games in master league with:

  • One base mothership PvT, it also hard counters any 1-1-1 all in where they don't get cloak.
  • 2base proxy carriers PvZ, there's actually a timing window where Zerg is exceptionally vulnerable to carriers, queens and hydras don't do well versus carriers, you focus down overlords fast with them and permanently supply block him.
  • 2base mothership + 6gate PvZ.
  • Hatch first to his natural ZvX with a lot of spines.
  • Nexus first to the gold PvT making him think you proxy.
  • A PvP 4gate where I lock in 2 pylons with 3 gateways in his base, ensuring that his zealots and probes cannot kill it, the only way is with stalkers which take pretty long.

[–]rex0b 0 points1 point ago

rushing for colossus drop with speed warpprism after FE vs a FE:ing terran is pretty fun. especially on temple. but i'm in high masters and it works.

[–]cyclestarcraft 0 points1 point ago

TvZ build, works best close air positions.

Gas first, raven into 2 cloaked banshee. 2nd gas at the same time as your factory. You need to bunker your front. Move out, PDD (stops all zerg AA), cloak, snipe queens with banshees, and kill what you expand. Then put the factory on the tech lab, get tanks, and transition into standard. :D

[–]tido170 1 point2 points ago

Zerg vs terran. As a zerg, load queens in overlords, drop them in the terran base, creep the base with the overlords and add cree tumors with the queens. He is gonna have to waste many scans to clean this up if you do it at multiple spots at the same time. very funny to watch

[–]tido170 1 point2 points ago

As a toss you can mass hallucinate.

I also massed sentries vs terran and spent he whole game splitting his army. Easy counters to that are tanks or ghosts.

[–]ZenobiaTalon 0 points1 point ago

My favourite troll builds would have to be any Funday Monday ever.

[–]Lyapunovac 0 points1 point ago

2v2 proxi-hatch +cannon rush. hatch gives vision, and cannons defend for roaches. So much fun

[–]Moeshi 0 points1 point ago

Oh do i have a build for you, double gas steal then roach rush 8) they be mad, so mad.

[–]legendlazy 1 point2 points ago

  • Power Treads (Agility)
  • Sange and Yasha
  • Butterfly
  • Monkey King Bar
  • Monkey King Bar
  • Vlad's Offering

[–]symuun 1 point2 points ago

I played a TvT last night where the other guy went mass Hellions. Whenever I moved out to engage, he'd send about five Ravens to drop ten auto-turrets in my main. It worked pretty comprehensively and I still don't understand how.

[–]Hellothereawesome 1 point2 points ago

Mass ghost as slayers dragon does :p

[–]Blezerker 0 points1 point ago

NP a probe, tech to mothership, cloaked +5 ultras

gg?

[–]Sybris 0 points1 point ago

you take his natural and mine from it, so when he goes to take it it's not there

[–]EVILEMU 0 points1 point ago

Thor drop with 2 medivacs and 8 scv's. Hits around 6ish. Scv's repair thor and each other. Medivacs repair scv's. Thor kills everything. Best vs zerg because the lings can't surround the thor with scv's on it and roaches are dead fast.

[–]Philodoxx 0 points1 point ago

A few weeks ago Artosis was talking about a Phoenix/Observer/DT build in PvP on his stream. I've never seen this personally but it sounds hilarious.

[–]Orize 0 points1 point ago

[–]zaihtaM 0 points1 point ago

http://www.youtube.com/watch?v=3WNRWiQylzE&feature=context&context=G22680c4RVAAAAAAAAAw

This one definately, I do believe that it's not possible anymore tho due to the energychange of the overseers contaminate, but it's still fun to watch in this video and it's the ultimate troll build :D

[–]Farn 0 points1 point ago

If I scout a zerg and he hasn't expanded yet, I build a bunker at his natural and make it hell for him to try and mine from it.

I don't know why I only do it against Zerg. I guess it's because building units to defend against it costs them more than it would cost the other races.

[–]-Slunk 1 point2 points ago

Terran.

[–]Finaltidus -1 points0 points ago

6pool

[–]rakantae -1 points0 points ago

Expand to the opponent's natural with a Planetary Fortress. I just want to say I came up with this build before Day9's Funday Monday.

[–]Unwright -1 points0 points ago

AREN'T YOU COOL

[–][deleted] ago

[deleted]

[–]Zerunai 0 points1 point ago

Shitty all ins != troll builds.