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[–]FadedOverseer 6 points7 points ago

For 2HG Tournaments, my team name has ONLY been Team Werebear.

[–]oysteinprytz 14 points15 points ago

Some new ones from MTGsalvation

Grim Backwoods Land Rare (T) Add to your mana pool. BG2,(T), Sacrifice a creature: Draw a card.

"I love what they've done with the place." -Liliana Vess

Diregraf Captain
Uncommon 2/2 Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target player loses 1 life.

Havengul ____ Land Common

T: add 1 to your mana pool.

2/3?, T, sacrifice ~: Return a creature card at random from your graveyard to your hand.

Increasing Ambition 4B Sorcery Rare Search your library for a card and put it into your hand. If ~ was cast from a graveyard, instead search for two cards and put them into your hand.

Flashback 7B

[–]EvenDeeper 11 points12 points ago

Diregraf Captain is great! Just what zombies needed!

[–]Beerblebrox 1 point2 points ago

I'm loving this guy with Gravecrawler and a sac-outlet!

[–]garbaxo 6 points7 points ago

So many cool zombies. I am quite happy. Time to get tribal.

[–]Lokonopa 3 points4 points ago

ME GRIMGRIN, ME KILL EVERYONE WITH ROOFTOP STORM, GRAVECRAWLER, DIREGRAF CAPTAIN.

[–]TheRedComet 5 points6 points ago

Wait a minute, does Rooftop Storm mean you can cast back Gravecrawler infinitely for free with Grimgrin in play? :O

(Still might not be worth the 6 mana)

[–]Incredible_Mandible 3 points4 points ago

Looks that way. Go go Infinigrim.

[–]ten_thousand_puppies 2 points3 points ago*

Havengul Lich loves Rooftop Storm too, since that means any zombie that hits a graveyard can be recast for 1, and mister Lich gains a TON of activated abilities.

Too bad Grave Titan isn't a zombie (he really should be), you could pump a pair of 2/2's for 1.

[–]Lokonopa 1 point2 points ago

Conspiracy. ;)

Also means you can cast any creature for free using Rooftop Storm.

[–]ten_thousand_puppies 0 points1 point ago*

Wow! That's one to add to my list!

(edit) And it's cheap too? Even more awesome :D

[–]robotpirateninja 1 point2 points ago

It is with either the Diregraf Captain or Falkenrath Noble out (since either one wins you the game during the zombie cycle).

[–]cthompsonguy 1 point2 points ago

Until your opponent plays a Graffdigger's Cage...

[–]koolkid005 1 point2 points ago

On your own turn?

[–]cthompsonguy 1 point2 points ago

It'll be on the field as soon as I draw it.

[–]koolkid005 1 point2 points ago

What I meant was obviously they would be able to plan around it if it's on the field and there's only 1 way in standard to flash it onto the field. Most people would work around it with disperse or such.

[–]OhGarraty 2 points3 points ago

Vengeful Dead for three, with Deathtouch, and it's a lord. I might have to splash more blue into my old Zombie Bidding deck.

Now all we need in standard is a etb trigger zombie. Then it's Zombie Apocalypse ahoy!

[–]ten_thousand_puppies 0 points1 point ago

Making a zombie EDH deck with Grim as my commander, and vengeful dead is part of a win con for it, so anything that also works that mechanic, and buffs my others to boot, is just awesome.

[–]jestergoblin[S] 1 point2 points ago

Thanks! Just added them to the list.

[–]Sybertron 0 points1 point ago

A sac creature land! That will be a favorite for some time. Especially for Mr. Mimeoplasm

[–]EdgarAllenBroe 19 points20 points ago

Thanks for never letting us down, JesterGoblin!

[–]vantharion 14 points15 points ago

Thanks for never 'Curse of Blood'letting us down, JesterGoblin!
That's what I read.

[–]Dracovitch 8 points9 points ago

I love the curse, it's like the love child of Furnace of Rath and Gratuitous violence.

[–]dunchen22 8 points9 points ago*

Uhh... guys? Anyone have any idea what this is all about?

Elbrus, The Binding Blade

Legendary Artifact - Equipment (M) 7

Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, transform Elbrus, the Binding Blade.

Equip 1

////////

???

Legendary Creature - ???

Flying, trample

Whenever a player dealt combat damage by ~ this turn loses the game, put thirteen +1/+1 counters on ~.

13/13

EDIT: As someone said on MTGSalvation, "Let the 'it dies to Tragic Slip' complaints begin..."

[–]philoponeria 11 points12 points ago

Sounds like a hoot with the Invisible Stalker.

Also, YEAY for a multi player mechanic!

[–]thedoh 5 points6 points ago

Can't wait to see this abused in Legacy with Stoneforge Mystic!

[–]GasMagic 6 points7 points ago

It's much worse than Batterskull, so I doubt you'll see that happening.

[–]dunchen22 2 points3 points ago

Agreed. While I still think it's an awesome card and will be fun just for casual play, the problem is:

  • It's an expensive equipment that only gives your creature +1/+0

  • Once it deals damage to a player (which could be tricky in and of itself), it detaches from your equipped creature.

  • It can't attack the turn it flips, leaving it open to removal spells (Go for the Throat, and yes, even Tragic Slip) for way too long (the rest of your turn, your opponent's turn, and the start of your turn)

Because of those three points, I have a hard time believing tournament players will waste Stoneforge Mystic's ability to find and attach this instead of Batterskull.

And just a note, I'm not complaining that it "dies to removal" since every creature dies to some form of removal. It's just that the work involved in getting it out and flipped is too complicated and janky for competitive players to use it over something else.

[–]ShiftyLookingTeen 0 points1 point ago*

It can't attack the turn it flips, leaving it open to removal spells (Go for the Throat, and yes, even Tragic Slip) for way too long (the rest of your turn, your opponent's turn, and the start of your turn)

Correct me if i'm wrong, but couldnt you throw something like Mask of Avacyn onto it after it flips? That would get rid of having to worry about most/all removal.
And as long as im talking about equipment to possibly throw onto it, Swiftfoot Boots for Haste, and/or Accorder's Shield to give it vigilance.

That's assuming you have plenty of mana, or attach and then attack next turn.

[–]dunchen22 1 point2 points ago

It's true that you can do that, but do you see how many cards are now involved in getting this done? Basically you need an invisible stalker out on the board, as well as a Mask of Avacyn, then play Stoneforge Mystic to find the Binding Blade, then use Stoneforge's ability to place it on the board, then equip it to Invisible stalker to attack, then flip it and equip it with the Mask, then attack with it. So we're counting on having 3 different cards in our hand and having the ability to play all of them before we can make this go off.

I love janky plays because it's so fun when it works but my only point is it's not going to be seen outside of casual play.

[–]Sillymemeuser 1 point2 points ago

I'd like to point out that, unless you have a second attack step, giving it haste does nothing, because it's only a creature after damage calculation.

[–]ShiftyLookingTeen 0 points1 point ago

Oh yea. Sorry, I wasnt thinking.

[–]Almustafa -1 points0 points ago

I have a hard time believing tournament players

For crying out loud, why does everyone have to rain on the parade just because tournament players probably won't use it. This is a damn cool card, and 80% of cards don't see tournament play. Further more some of us fine the munchkinesque powerplaying of tournaments to be boring. Only the best cards see play in tournaments so the same few keep popping up, a while ago every other deck at least had wolf run, now very few do and every other one has Delver. It's the same faddy decks fighting each other. Further more, if only the best cards see play there and every new card wizards prints was on par for tournament play, we'd see so much power creep it would be ridiculous.

[–]adinsx3 2 points3 points ago

For crying out loud, why does everyone have to rain on the parade

Because the (grand)parent comment was:

Can't wait to see this abused in Legacy with Stoneforge Mystic!

Yeah.

[–]dunchen22 0 points1 point ago

Adinsx3 already pointed out why I said that, but did you miss my second sentence as well??

While I still think it's an awesome card and will be fun just for casual play...

[–]conicsonic5 0 points1 point ago

Holy poop on a stick.

[–]logicalnoise 0 points1 point ago

I want to transform my mono U illusions into a U/x utility deck made to abuse this. Delvers, invisible stalker and grandarchitects to cheat this out turn 4. No it isn't solid but neither is my mono U illusions.

[–]yokhai 0 points1 point ago*

meh...dies to tragic slip. Gut shot your merfolf looter...looks like Withengar Unbound slips on a banana peel....

Clumsy withengar.

haha, this was a joke about his edit..

[–]ChairGraveyard 3 points4 points ago

It also dies to Ratchet Bomb with 0 counters when it's flipped.

[–]yokhai 0 points1 point ago

true.

[–][deleted] ago

[deleted]

[–]yokhai 4 points5 points ago

yours, not mine.

That's 2 for 2

[–]pilksahoy 8 points9 points ago

Wow Counterwhiplash is amazing for getting your beat stick in without tapping out.

[–]koolkid005 1 point2 points ago

Yup, control deck SB fersure.

[–]Jay-El 24 points25 points ago

"Meh, it isn't a 14/14 Indestructible artifact/creature with Hexproof, Haste and Protection from Opponents. This card fucking sucks" -r/magicTCG, regarding everything.

[–]TheRedComet 11 points12 points ago

I mean, if it dies to Tragic Slip, why would I run it? ;D

[–]tracism 21 points22 points ago

If they printed that, it would be overcosted and thus suck.

[–]Jay-El 10 points11 points ago

You're right. "Meh, it isn't a 1B-COST 14/14 Indestructible artifact/creature with Hexproof, Haste and Protection from Opponents. This card fucking sucks"

Fix'd.

[–]Almustafa 4 points5 points ago

Man even then you couldn't get it out until the second turn unless you threw in ramp, why print this shit?

[–]Sillymemeuser 5 points6 points ago

Plus, it dies to counterspell! I mean, what the hell?

[–]DFGdanger 2 points3 points ago

A Playable Card 0
Artifact Creature (C)
Split second
Haste, vigilance, unblockable, lifelink, double strike
Protection from everything
Indestructible
~ can't have its toughness reduced
~ can't lose abilities
Spells or abilities your opponents control can't cause you to sacrifice or exile ~
~ may block any number of creatures
~ may attack any player at any time regardless of whose turn it is, which phase it is, and whether or not there are spells on the stack
Whenever a creature attacks you, it loses all abilities until end of combat
If you would lose the game, you win instead
If an opponent would win the game, he or she loses instead
Whenever ~ is put into a graveyard from anywhere, put it onto the battlefield under your control
When searching your library, ~ counts as every card type
If ~ would come into play tapped, it comes into play untapped instead
50/50

"Maybe if it had 'When you cast ~ you may search your library for any number of cards and cast them without paying any of their costs' it could be played" - A commenter on /r/magicTCG

[–]Sillymemeuser 1 point2 points ago

... And then we all complain about powercreep.

[–]pokepat460 0 points1 point ago

Emrakul costed 15, and it was still nutty as squirrel shit.

[–]jestergoblin[S] 6 points7 points ago

Suddenly Autochthon Wurm is the second best creature in the game.

[–]Beerblebrox 2 points3 points ago

But Autochthon Wurm dies to Doom Blade! D:

The way I see it, our only real option is to make a deck that is entirely comprised of Emrakuls and mana. Just 4x Emrakul and 56 lands. No sense wasting slots on cards that'll just be countered or o-ringed.

[–]jestergoblin[S] 2 points3 points ago

Emrakul can be Oblivion Ringed.

[–]Beerblebrox 1 point2 points ago*

Curses! Then what do we have left? Even Progenitus can be countered!

I don't know if I want to live in a world where I can't play 100% indestructible dudes.

EDIT: hold on, doesn't Emrakul have protection from colored spells?! That would mean he's still safe! :D :D

[–]Airik2112 2 points3 points ago

O-Ring is an enchantment when it targets, it is only a spell on the stack. So, it gets Emrakul.

[–]Beerblebrox 0 points1 point ago

Wow, that's really cool! I didn't know that! O-ring is quite an elegantly designed card.

[–]masterfw -1 points0 points ago

Prot from colors

[–]Darktidemage 3 points4 points ago

protection from opponents wouldn't even do ANYTHING

[–]Beerblebrox 10 points11 points ago

But you'll be glad you have it if you ever play magic with the guy who likes to randomly grab handfuls of your cards and tear them apart in his teeth.

Normally, you wouldn't be able to do anything about it, but if your dudes have protection from opponents, you can kindly remind that guy that he can't bite your cards because it's against the rules. He'll understand.

[–]Jay-El 0 points1 point ago

Why can't I give you more upvotes??

[–]TheEvilSelector 1 point2 points ago

i want to give you more upvotes for this

[–]AbyssSky 6 points7 points ago

http://forums.mtgsalvation.com/attachment.php?attachmentid=127521&stc=1&d=1327049404

~Counterlash 4uu Instant Rare Counter target spell. You may cast a card from your hand that shares a card type with that spell without paying its mana cost.

[–]yayjinaz 0 points1 point ago

So the only way that's worth 2 shits is if it gives that spell flash, so you can sorc or creature on your opps turn.

Why can't they just put it has flash rather than lead to rules questions later (which will happen)? -.-

[–]AbyssSky 2 points3 points ago

Hmm... yeah, but that's translated version of the card, we'll see exactly what it's text will be.

[–]FryGuy1013 2 points3 points ago*

If a spell lets you cast another spell during the resolution of another effect, there are no timing restrictions unless explicitly mentioned. Timing restrictions only apply when announcing a spell onto the stack directly. (see brilliant ultimatum)

[–]yayjinaz 0 points1 point ago

Perfect thanks.

[–]koolkid005 1 point2 points ago

I'm pretty sure it will allow you to counter a creature and put a creature from your hand onto the battlefield.

[–]pokepat460 0 points1 point ago

Well it could be useful in hard control decks. Think about countering their turn 4 creature and getting to cheat your huge win con guy that you normally cast on like turn 11 or 12 so early. It is a niche card for sure, but people in that niche will love it.

[–]AbyssSky 0 points1 point ago

[–]pleinair93 0 points1 point ago

thanks! wish they werent so blurry though :(

[–]AbyssSky 0 points1 point ago

The pics are not mine, sorry :C

[–]Fenring 1 point2 points ago

Tutor with flashback? And for two cards the second time? Johnnies rejoice!

[–]oysteinprytz 0 points1 point ago

Might try that out in EDH at least

[–]Fenring 1 point2 points ago

So I guess enemy-colored utility lands are definitely a thing now.

On a side note, I will be putting all three relevant utility lands in my Ghave deck.

[–]darkshaddow42 0 points1 point ago

Wow, all of those really do have excellent synergy with a Ghave deck. Township makes all your tokens bigger/allows you to make more tokens, Vault of the Archangel is great with a bunch of tokens on defense, and the new G/B is great in any G/B sac deck. Kessig Wolf Run and new land make the cut in my Kresh, but I wish Stensia Bloodhall wasn't so terrible :[

[–]MikeAsbestos 4 points5 points ago

Furnace of Rath except way better? Sure, I'll take it!

[–]gammon9 9 points10 points ago

It is noteworthy that it doesn't affect creatures.

[–]MikeAsbestos 5 points6 points ago

I love how Jestergoblin posts at exactly 12:00 every time. I can set my watch by him. Him? Him. I think.

[–]gwax 2 points3 points ago

You are correct; he is a he.

[–]Cowbane 3 points4 points ago

Well, the article for Curse of Bloodletting's Wizard article has a picture of Werebear. So that's awesome.

[–]klapaucius 9 points10 points ago

An already-leaked card and an enchantment for burn decks that reach 5 mana?

Well, this wasn't my favorite night.

[–]jestergoblin[S] 25 points26 points ago

At least it's slow so I can go to bed early for a change!

[–]klapaucius 7 points8 points ago

Good point, and you deserve it.

[–]NeverQuiteEnough 7 points8 points ago

nah it's not for burn decks, it is to make sure that guy never fucks with you again in multiplayer

[–]Gemini6Ice 2 points3 points ago

A flashbacky diabolic tutor is up now!

[–]tankintheair315 5 points6 points ago

Now thats a curse worth playing.

[–]Archonium 4 points5 points ago

I like the curses as an idea, but so far each and every one of them has been horrible.

[–]subarash 8 points9 points ago

Curse of Death's Hold is fine.

[–]Archonium 5 points6 points ago

Mediocre, maybe. But at least it has seen some play.

[–]Sephiroth912 1 point2 points ago

I run it main deck in my Heartless Summoning. It's been pretty crushing whenever it hits the board.

[–]GasMagic 5 points6 points ago

Which you would expect out of a 5 drop.

[–]martonsmash -1 points0 points ago

What's your point? It's bad?

[–]hakumiogin 1 point2 points ago

It's great sideboard against delver/mage blade, and mono-black infect. It's sorta instant win, if you get it out in those match-ups, because neither deck typically runs enchantment removal main board. It's also good against many creature strategies.

[–]thehemanchronicles 4 points5 points ago

Stalked Prey has done great with B/R vampires

[–]zorno 2 points3 points ago

probably because they are enchantments, so they are the hardest permanent to remove?

[–]elbenji 1 point2 points ago

Pierced Heart has some use in RDW

[–]Freezerr 7 points8 points ago

Another way to do the full 20 with Sorin's Vengeance. Huehuehue

[–]garbaxo 2 points3 points ago

awesome. more curses :D

[–]Archonium 1 point2 points ago

We might get some spoilers later today from third party sites.

[–]Malicoire 1 point2 points ago

This has interesting interactions with infect. Toss a Grafted Exoskeleton on your Stormblood Breserker or even Spikeshot Elder for a surprise win.

[–]Shuko 2 points3 points ago

I think Elbrus, The Binding Blade would have its biggest impact in multiplayer games. Once one player dies, the critter gets another 13 +1/+1 counters to make it a 26/26 behemoth. That's my interpretation, anyway. Am I right?

[–]jestergoblin[S] 0 points1 point ago

Yep.

[–]ChairGraveyard 0 points1 point ago

If I pull one (prerelease or drafts) it's going in my Jhoira deck (until I order some of the singles I need). It's kind of weak though, you have to pay 7 to get it on the board, pay 1 to equip, actually manage to do damage to a player before it will flip. Of course with the right pulls it could work in Jhoira, since it could be out pretty early (assuming you pull stuff to remove counters, or Paradox Haze).

I'd much rather have the curse though.

[–]Scipion 1 point2 points ago

Cept it counts as a black card.

[–]ChairGraveyard 0 points1 point ago

Aye, I read about the color dot thing after posting earlier.

[–]DubiousKing 0 points1 point ago

Aaaaand that's when I play Silent Departure.

[–]Shuko 1 point2 points ago

Aaaaand that's when I play <insert kill/bounce/exile spell here>. This card sucks. Why so dubious, hm?

[–]therealsylvos[!] 5 points6 points ago

[–]bkwrds 3 points4 points ago

Yet another rare I'll 0-3 after trying to draft around ;)

[–]therealsylvos[!] 2 points3 points ago

The problem with drafting around a rare, is that you actually need to draw it to win, like my 1-1-1 undead alchemist deck last week.

[–]skawesome 1 point2 points ago

That's why you just draft a good solid zombie deck, so undead alchemist is just more winning. And hilarious.

[–]therealsylvos[!] 0 points1 point ago

No...must...play...four...ghoulcaller's bell.

[–]patricles43 1 point2 points ago

Couldn't this work in BR Heartless with bitterheart witch? It could be turn 3 with a sac engine or gutshotting her.

[–]NeverQuiteEnough 2 points3 points ago

witch has 2 toughness, was humorously relevant in a game of mine where I had a skeletal grimace on her and my opponent had a skirsdag cultist and was trying to swing for lethal with a big dude.

he couldn't force me into regeneration, because unlike typhoid rats the witch is a random 1/2 deathtouch

oh limited

[–]Fenring 5 points6 points ago

witch has 2 toughness

And Heartless Summoning reduces her to a 0/1.

[–]patricles43 0 points1 point ago

yup. Figure out a way to break undying and it would work pretty well.

[–]darkshaddow42 0 points1 point ago

New Mikaeus wouldn't be too bad for a Heartless deck, it just seems like dropping a Titan would be so much better.

[–]NeverQuiteEnough 0 points1 point ago

aha

[–]Athene_Wins 0 points1 point ago

Least favourite rare of the set. Oh well :). You the best, jestergoblin.

[–]Fenring -1 points0 points ago

I'm not really a constructed player, but could that curse possibly find a use in WRR?

[–]GasMagic 1 point2 points ago

Extraordinarily unlikely.

No.

[–]Slug_Laton_Rocking 0 points1 point ago

Wow its like a rubbish wound reflection - but in red.

[–]phaserjunkie 0 points1 point ago

Oh man I know who's playing a zombie deck this set.

[–]krispwnsu 0 points1 point ago

Elbrus, The Binding Blade. Uh, What?

[–]kinderlicker 0 points1 point ago

stoneforge mystic+ elbrus? oooooooh my nips

[–]koolkid005 2 points3 points ago

Rather have batterskull in legacy.

[–]kinderlicker 0 points1 point ago

ill take both

[–]lost_faith_in_humans 1 point2 points ago

Finally good spoiler cards. Elbrus in a stoneforge deck could be pretty friction awesome, extended at least.

[–]martonsmash 0 points1 point ago

Stoneforge is banned.

[–]lost_faith_in_humans 0 points1 point ago

not in legacy or casual bro

[–]martonsmash 1 point2 points ago

He said extended, bro.

[–]Sybertron 1 point2 points ago

Curse of the bloodletting, the first worthwhile curse! I can think of a few decks that want it.

[–]paralepsis 0 points1 point ago

delighted high-pitched squealing @ Grim Backwoods

[–]Sybertron 0 points1 point ago

I'm interested to see what some people will at least try to do with the 6 cost counter spell. Yes it can be hideously expensive in your hand, but later you can counter a titan and flash in your own titan BEFORE your turn starts, giving you just a massive advantage.

The question will be if it is worth playing a 6 cost counter spell...still its going to be an absoulte beast in limited. I won a few limited games playing Lost in the mist, despite my opponents grumbling about losing to 5 cost counter spells =p

[–]Sybertron 0 points1 point ago

Increasing ambition seems like it could have a potential for decks running Snapcaster Mage, with forbidden alchemy or Lilanna throwing it the graveyard. May not be consistent enough, but I'd be curious in making the deck.

[–]MaskedTai 0 points1 point ago

Havengul Fengraf is a creature at random, not target creature in your grave. If it was target creature, it might be playable.

[–]darkshaddow42 0 points1 point ago

Increasing Ambition and Grim Backwoods. Bang! Zoom! Straight into the Kresh deck.

[–]gammon9 0 points1 point ago*

Grim Backwoods... now there's a card I can get behind. For a grinding deck like the rock always is, there's some significant value there. Especially if you're sacking sad robots or whatnot. And being in green makes it easier to support than most of the utility lands.

Plus, combo it with gravecrawler for even more value. I like.

[–]fauh 1 point2 points ago

svenskamagic.com has evolving wilds as one of the spoiled cards for DKA, Is this legit?

And if it is. Jesus christ standard just got a tad bit sicker!

[–]tankintheair315 0 points1 point ago

Thats now 11 Mythics which is more then the normal 10 in each small set. This restores my hope in a GW mythic human.

[–]wrathofrath 0 points1 point ago

The only place I can see the equipment being good is in Godo EDH, but other than that it seems very conditional. Stoneforge will never want it because it does not have a direct impact a la batterskull or SoFaF. It might find a niche somewhere else but i don't really see it ahppening.

[–]Cobbwebs 1 point2 points ago

A new friend for my Hidetsugu EDH Deck.

[–]fatvirgin -2 points-1 points ago

sorins vengeance

[–]CrackedLips -2 points-1 points ago

Does Havengul Fengraf's effect still work if your oppenent has a grafdigger's cage out? If so, then that land sucks....4 to return a creature from the grave and I can stop it with a 1 drop....really!!!?

[–]Tlingit_Raven 5 points6 points ago

Why would it not?

Grafdigger's Cage

Creature cards can't enter the battlefield from graveyards or libraries.

Players can't cast cards in graveyards or libraries.

Havengul Fengraf

3, T, Sacrifice Havengul Fengraf: Return target creature card from your graveyard to your hand.

Also note it's three, not four.

[–]CrackedLips 0 points1 point ago

Thanks :D