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[–]Hypobasis 53 points54 points ago

2143 Please.

Actually, just titan mode.

[–]Skitrel 16 points17 points ago

I suspect this to be the next iteration of the franchise and it's been called for by a huge amount of the community, not just DLC. I would like serious and proper development time dedicated to it with a full development team, not just a smaller DLC team.

[–]TheDiddy 14 points15 points ago

Id pay $59.99 if it had titan mode.

Granted it would have to mimic 2142 a decent amount. Same types of tech (mechs, titans, jet) plus VOIP, command structure and other 2142 elements not implemented in BF3. Basically I want what i was hoping BF3.

[–]psikys 1 point2 points ago

SHUT UP AND TAKE MY MONEY!!!!

[–]PhoenixRebornNullPh0enix 1 point2 points ago

Titan mode would need a bit of tweaking so it's not the nade fest it became.

[–]TheDiddy 0 points1 point ago

Ya... destruction. Destruction takes nade fests away. Notice you dont see it so much anymore?

[–]probablynotsarcasticsmudgedcat 4 points5 points ago

I would go insane in the best way if this happened. I love how dynamic and complex combat becomes in Titan mode, with the need to simultaneously focus attack/defend efforts on a moving, vulnerable flying fortress and fixed ground capture points. Talk about awesome squad play - you're forced to have strong squad teamwork as well as coordination between squads to determine who is on the ground and who is on the Titans.

I just had a vision of a 2143 where each team has 2 Titans, on a massive map supporting 128 players, 9 missile silos, and a 1-2 hour playtime. I also seem to have soiled myself.

[–]ascagnel 2 points3 points ago

I think having 128 players would create some substantial lag issues.

[–]phpwebdevtect0n 3 points4 points ago

upgrade the internet

[–]vowdyFORTEHWIN 2 points3 points ago

Yes, UPGRADE ALL THE THINGS!! This must happen!

[–]DogmaaWesternCultured[S] 1 point2 points ago

This always bothered me - it took how long to go from 16-32 then to 64? 8 years? Our internet has still been increasing in speed exponentially since 1942 - but 64 seems like the most anyone wants to deal with, which is too bad, because for a while there there was defiantly a competition going on between companies who used that as a major selling point - which really benefited consumers.

[–]ascagnel 0 points1 point ago

Novalogic actually went to 150 with Joint Operations: Typhoon Rising in 2004. The issue is lag and that the game is unmanageable.

[–]DogmaaWesternCultured[S] 2 points3 points ago

I don't see why they don't rethink titan mode for BF3 using aircraft carriers instead. Creatively, it's not too tough, and it's the game play I really want, more so than the setting.

[–]SoupstormSoupstorm 2 points3 points ago

All of my money.

[–]mystifier 2 points3 points ago

^ this times 1,000,000

I'd pay so much money for this, omg.

[–]DogmaaWesternCultured[S] 1 point2 points ago

I don't see why they don't rethink titan mode for BF3 using aircraft carriers instead. Creatively, it's not too tough, and it's the game play I really want, more so than the setting.

[–]dsll 0 points1 point ago

Yes yes! 2143 Please DICE, thank you.

[–]BeerMePlzAlsoTerrible 1 point2 points ago

I am relatively new to the franchise and I have only played this game and Bad Company 2. I am unfamiliar with Titan Mode. Would you mind briefly explaining what it is, and what the appeal is?

[–]vowdyFORTEHWIN 2 points3 points ago

here ya go

Boarding the enemy titan and taking it down from the inside was one of the most awesome things you could ever do in a battlefield game.

[–]GenovichitZfroSt 2 points3 points ago

I loved it when the Titan started exploding and everyone just stopped shooting each other to bail out.

[–]DogmaaWesternCultured[S] 1 point2 points ago

reminded me of planetside....

[–]Hypobasis 5 points6 points ago

It was a 2142 exclusive game mode (well still is).

Basically it's conquest with a twist. When you take a point, you capture a missile silo, which when captured for your team fires missiles at the enemy titan (and vice versa with the other team). A Titan is a big as motherfucking space ship thing. (Looks like this)

Basically, once the missiles drop the shields on the enemy titan, you can board it via drop pods (which are on certain vehicles, they essentially shoot you a javalin missile way up in the air, and you guide it on it's way down) or via a aircraft.

Once inside you destroy a few key points inside the titan, which disables the shield to the reactor. The opposing team can fight you all the way, so it's not like you can just walk right in. Once you kill the enemies reactor (before they kill your titan's reactor), you need to escape the enemies titan before it explodes by running to the launch bays and jumping off the side (there's no penalty for not making it though, just it's still fun). First team to destroy the enemies titan wins.

Alternatively, you can continue to control the command points throughout the map and the missiles will widdle down the enemy titan. The more points you control, the more damage done every 30 or so seconds when a missile is launched.

It's surprisingly fun as you need to balance the need to capture points and the need to attack the enemies titan. It's actually pretty crazy seeing 32 people adjusting their objectives when the announcer says "The enemy titan's shield is down".

It's kind of like Battlefront 2's space battles, except you can't do damage to the titan with an aircraft, and the titan's are pilotable and are heavily gunned.

Here's dice's instructional video on how to play titan mode if I wasn't clear enough.

[–]TheDiddy 1 point2 points ago

Shit i totally forgot about running out when the reactor is blown. Man that was awesome. The best was waiting for the enemy and getting a few extra kills as they scramble out.

[–]derpaderp_flapshautlle 0 points1 point ago

I found my 2142 box in my storage unit today. Seriously considered installing it, but are there may servers/players any more?

[–]Hypobasis 1 point2 points ago

[–]gyronictonicgyronictonic 1 point2 points ago

I concur. I played my digital copy when I downloaded Origin. A few 64 player maps. However, i double check your box version and input the cd key asap. Origin wouldn't accept my battlefield 2 cd key work when I tried to get it verified. Sad day.

[–]rjc341nf3ction 1 point2 points ago

Talk to origin live-chat, they're supposed to be giving people with non-origin CD-keys origin download keys.

[–]derpaderp_flapshautlle 0 points1 point ago

Yeah, I tried to just put my box key into origin but it said it was invalid. Should I talk to EA online or just try to install it old-school style and download the patches? My Northern Strike is already on Origin, but not 2142 =/

[–]polarisdelta 1 point2 points ago

Coral sea redux. The Admiral Kuznitchev (sp) faces off against the uss nimitz. F/A-18 squadrons square off with SU-30 fighters for control of the tropical skies. Seahawks race Kamov 60s (sp again, damn russkies) to islands while BMP-2s and LAV-25s fight the waves to meet them. On the islands are the control stations for Theater Ballistic Missile launch points. As the missiles fly, each carrier expends cwis and phalanx rounds to defend themselves. Eventually the buzzsaws fall silent, starved of ammo, allowing enemies to attack the carrier, fighting to the depths of the ship, scuttling charges in hand...

[–]microxeroxquietlies 23 points24 points ago*

New maps based on single player locales:

  • Occupy Wall St. (The Great Destroyer)

Rush: Starts in the sewers, transitions to the subway, moves into central park, then final base at times square.

Other modes: Mainly stages in central park.

  • Araz Insertion (Kaffarov)

Rush: Starts from a HALO jump from the sky, into the mountains, then into the villa, and final base is at the back of the villa.

Other modes: Takes place at and around the villa.

  • Grazing hit (Thunder run)

Rush: Starts as a tank assault into a insurgent camp, moves gradually into an urban area, final base at the construction site.

Other modes: Staged near the construction site.

  • Fault line (Operation Swordbreaker)

Takes place on a post-earthquake Sulaymaniyah. Players have to navigate around and in collapsed buildings and deep fissures.

  • Term Deposit (Fear No Evil)

Rush: The Americans have to defend the area from a Russian onslaught, they fall back to various key points in Tehran until they get pushed into the bank and then in the upper floor of the bank.

Other modes: Battle is held in the streets of downtown Tehran.

  • New World Order (Arica Harbor)

Russians assault the now American occupied Chilean harbor near the Peruvian border. A war was once before waged on this now abandoned desert town, and the terrain has been altered since earthquakes have hit the area. The Russians have brought fast air assets in with them to counter those of the newly constructed air base.

Rush: The Russian army relives the past from the opposite point of view as they start a night assault on the border crossing, then reclaim the adjacent village full of collapsed building and abandoned construction projects. They then move into the harbor and invade the now constructed office building to acquire high-value assets. If they succeed then they will continue their strike onto a nearby US air base.

Other game modes take place in the ruined village.

10 New weapons/equipment:

2 new camouflages:

Both apply a 0.9 movement speed multiplier.

  • Special Activities/GRU (Includes Gas mask for countering Tear Gas)
  • Ghille suit.

2 New Specializations:

  • Tactical day/night goggles improve solar glare, suppress laser, tac-light and illumination round blinding and improve contrast in dark areas.
  • Stealth gear improvements significantly reduce the sound of moving, reloading and other actions. Arms & Defuses are silent. A throat communicator allows player to speak without the enemy hearing them.

New Vehicle Specializations for every class

  • Sky blue paint on jets allow them to travel at high altitude significantly less visible to the enemy but are more easily caught on Air Radar and SOFLAM.
  • Trophy countermeasures on MBTs, AA, and IFVs can be manually deployed to temporarily disable incoming rockets and mortar shells. Ineffective against C4 and AT mines.
  • A CITV station now available for scout helicopters acts as a 5th passenger seat that allows players to paint targets from.
  • An IR beacon on attack helicopters allows squad mates to spawn on a full attack helicopter. They will be parachuted in the map.

You could easily charge between $20 and $40 for this content and it would sell like crazy.

[–]fuckthegenresBhdoa 2 points3 points ago

[–][deleted] 1 point2 points ago

Rush: Starts in the sewers, transitions to the subway, moves into central park, then final base at times square.

None of this is near Wall Street. :U

Also Times Square and Central Park are not that close to eachother, so an urban infantry map might be hard to do. They could change it around, but for once I'd like to see an accurate version of a city in a game.

[–]late_on_the_boatop_enihsnus 1 point2 points ago

agree with most, but fck tear gas :( and grapple hook for recon and addition of rappel lines for heli (rather then jumping out and being 'injurded' at low altitudes)

[–]microxeroxquietlies 0 points1 point ago

My issue with grapple hooks for recon is that they will use it to get to their camping spots.

[–]late_on_the_boatop_enihsnus 0 points1 point ago

I thought of that too, good point, but I don't know. It just seems more, applicable?

[–]Hypobasis 0 points1 point ago

I'd give the crossbow and the grappling hook to the recons, to promote the forward recon style of recon that kind of sucks in BF3.

Then give each non-recon class one of the XM8 varients (box mag for support, rifle for support, carbine variant for engie)

Tear gas is a pretty cool idea, great for CQB.

[–]CommisarCommisar92 0 points1 point ago

my god, this post is full of win :)

[–]SemperFiGuy92 0 points1 point ago

beyond brilliant, i hope to god someone from DICE reads this!

[–]nickateenWolfenstein7 43 points44 points ago

A fucking snow map.

[–]ThenigmaEnigmaticShogun 1 point2 points ago

This is what I feel BC2 did very well. DIVERSE ENVIRONMENTS. Snow maps, jungle, desert, fall forest, etc. BF3 is all city, city, city. The main color scheme seems to be gray and bright.

[–]mmiskimiskrat 24 points25 points ago*

Weapons

  • P99 (pistol)
  • AUG A3 (assault)
  • G36K (assault)
  • SL-8 (recon)

The last two suggestions will help complete the G36 quadfecta. <3

Maps

There's currently a huge emphasis on desert/tropical weather. How 'bout some weather effects? Snow, thunderstorm, light rain, night, double rainbow, etc.

I think an airport map would be neat too, complete with indoor terminals (for assault rifles), parking garages/hangars (for carbines/pdws), and outdoor tarmac/control tower (for sniper rifles).

Vehicles

  • Harrier
  • Osprey
  • Black Hawk
  • Chinook
  • Commache

Driveable civilian cars/trucks. Literally every single vehicle in the map. However civilian vehicles should not respawn like military vehicles do (I think it would be awkward if they just randomly reappeared parked perfectly in the same spot).

Pricing

Same price as BtK, assuming 4 new maps and same number of new content is offered. I know most of these suggestions will unlikely be implemented. At the least I'm thinking weapons/vehicles from past Battlefield games can at least make a return, reskinned and remodeled.

[–]m4tchaseanson388 8 points9 points ago

As in this commanche? Take my money. All of it.

[–]Geo87US 2 points3 points ago

shame they cancelled that heli in real life

[–]late_on_the_boatop_enihsnus 1 point2 points ago

they cancelled all the cool things irl...(I know there are reasons but :( )

[–]mmiskimiskrat 0 points1 point ago

Yep, same Commanche. :-)

[–]Y_U_NOOOmcgoogz 11 points12 points ago

Snow would be awesome

[–]calmainyourass 1 point2 points ago

fuck nelson bay

[–]CrossingTheT 1 point2 points ago

Snow with white camo, and the ability to blend into the snow when on the ground.

Fuck ya. It's polar bear time.

[–]ThatBaldAtheistJeXMaN 4 points5 points ago

I thought about a map the other day that I'd like to see. A nighttime woodland map that takes place during late fall so the trees are bare for the most part, all during a thunderstorm. How awesome would it be to have lightning periodically light up the map? Also it would be cool if the US side began by HALO jump from air transport. That might be pushing it a bit, but one can dream can't he?

[–]DogmaaWesternCultured[S] 2 points3 points ago

ahh yes and the lightning could momentarily short/overload/mess with IRNV and thermal and missile locking systems.

[–]dudechris881337BigMac 2 points3 points ago

G36E in BF2... was amazing. And you forgot it!

[–]Wocka_Wock 1 point2 points ago

Do you mean the Chinook?

[–]mmiskimiskrat 1 point2 points ago

Good catch. Edited!

[–]ybnormalybnomral3390 1 point2 points ago

Thunderstorm would be cool. I could see snipers using the sound of thunder to cover the sound of their rifles when they fire.

I also like the the rest. I would really like some epic weather environmental conditions to add to game. Maybe...make it where the server can make it weather it is night/day, morning/sunset, dry/raining etc...

[–]mmiskimiskrat 4 points5 points ago

Yeah it would be cool if you could set the time/weather via server settings. Or maybe even maps where it transitions from sunset to evening, or sunrise to morning. Those minor details can completely change the way a map feels and plays.

We often see developers brag about dynamic lighting and such when a brand new game engine is being shown off at expos. It would be nice to see them put that lighting system to work and show off the engine a bit, don't you think?

[–]DogmaaWesternCultured[S] 1 point2 points ago

my wet dream...

[–]koolkats 1 point2 points ago

Why would you want a SL-8? Do you live in California?

[–]koolkats 0 points1 point ago

Sorry, you're going to have to explain. From my understanding the SL-8 is H&K's crappy mod of the G36 for use after the Assault Weapon ban. Is it cause it looks cool?

I'd personally rather have a Kel-Tec RFB. Takes .308, uses FAL mags and is a fully ambidextrous Bullpup with forward ejection. And the trigger isn't as mushy as one would expect.

[–]_jB_WiilChairGunman 38 points39 points ago

New York.

[–]DEADB33FDEADB33F 15 points16 points ago

A BF2 full size 64 player conquest version though, not a pussified single block like we currently have with the extremely claustrophobic Seine Crossing which is great with 16-20 people but horrible with 64.

Also a full size 64 player Paris map would also be good.

[–]gokens 9 points10 points ago

I like it with 64 just fine, so long as one team doesn't dominate the other back to spawn.

[–][deleted] 4 points5 points ago

I love the gameplay style that has evolved since release on Siene Crossing. At first we were all noobs and the biggest threats were snipers and tanks. I remember the first few days people started using mortars and people were getting freaked out. Now, we've got mav's and mortars, suppressors, and javelins to take out the mav's. I've seen some amazing balanced gameplay happen on Siene Crossing recently, sides equally using mortar and recon tactics, and there was lots of infantry and vehicle movement.

[–]JustinEisITEM9_Eis -1 points0 points ago

So... you're saying you don't like it?

[–]orange_joozeOrange_Jooze 2 points3 points ago

That's not everything, that's just one indestructible street surrounded by cubes.

[–]wizpig64 4 points5 points ago

yes but it's a start, texture-wise at least.

[–]Uberguuyflynnfam 17 points18 points ago

1942/DC Nostalgia Pack: El Alamein (Tanks + Jets!), Omaha Beach (Rush?), Midway (Boats?), Mimoyecques, Operation Husky (Rush!),DC Urban Siege, DC No Fly Zone (Dogfights!), and DC Al Naz.

Bad Companies Map Pack: Oasis, Harvest Day, Atacama Desert, and Heavy Metal.

I think that would be great. Anyone else have some ideas?

[–]sudorm12sudorm 7 points8 points ago

Atacama Desert in BF3: because there wasn't enough glare in BC2. Swap that with Arica Harbor and I'm with you.

[–]strigdomenode 2 points3 points ago

Or atacama at night!

[–]skatedudeactskatedudeact -1 points0 points ago

Heavy Metal was pretty terrible. Literally impossible to have any good action unless you played vehicle or sniper. I would much rather see Valparaiso! That map was the best map on BC2 by far. There was at least 6 or 7 24/7 servers.

[–]mitoutmitout 0 points1 point ago

Since it a Bad Companies Map Pack, I think a few more BFBC1 maps should be in, not just the ones that were in BFBC2. I vote End Of The Line and Par For the course. Those were awesome maps.

[–]evelutionatch_87 / Intentional-Noob 1 point2 points ago

Throw in some golf carts as well.

[–]Notyourfaja 13 points14 points ago

I want to be able to rope from a heli instead of parachuting.

[–]alexiuscomnenus 6 points7 points ago

Perhaps BF3 could get a Special Forces expansion, like BF2?

[–]derpaderp_flapshautlle 2 points3 points ago

It'd get annoying when you get slammed into the sides of buildings and killed because your pilot can't hover for shit.

[–]Notyourfaja 0 points1 point ago

They could leave in the option to parachute.

[–]Namelis1Namelis1 11 points12 points ago

A user interface not designed by retards.

[–]Nathanielvk 7 points8 points ago

BF3 version of Battlefield 2 : Special Forces.

Maps like Warlord and Night Flight as well as the grappling hook and zip-line.

i had so much fun with them in BF2

[–]whiskeytaco 2 points3 points ago

this x1000 - Ghost Town, Mass Destruction, Surge, and Warlord (minus the para spawn)

[–]noekyskillnicker 6 points7 points ago

BF3 Vietnam, I'd pay for the development if needed.

[–]kabinkid117♠The Less than average player♠ 1 point2 points ago

You have NO idea how far down I had to go to find this. Anyway, we want the battlefield vietnam experience, not the shitty one from BC2.

[–]glasseyed86 0 points1 point ago

YES. I want to be able to pile 20 people in a Chinook and land in Ia Drang valley with flame throwers.

[–]jzsk8s89 17 points18 points ago

i would pay 15 bucks just for EL Alamein from 1942. I spent hours on hours playing CTF on that map

[–]monked 1 point2 points ago

same here but i am sure you mean conquest don't you?

[–]jzsk8s89 5 points6 points ago

oh no. i mean CTF. they had it in 1942 where the flags would be in the uncapables.

[–]Dog_from_Duckhunt 1 point2 points ago

Not just El Alamein, but I'd pay good money for a lot of the 1942 maps to be remade... or a 1942 mod. Man I miss that game.

[–]Dog_from_Duckhunt 0 points1 point ago

Not just El Alamein, but I'd pay good money for a lot of the 1942 maps to be remade... or a 1942 mod. Man I miss that game.

[–]dudechris881337BigMac 38 points39 points ago*

Map packs are what I want. Good maps are the biggest thing holding back BF3 at the moment.

Three map-packs I'd pay for in a hearbeat.

BF2 Classics Pack: Mashtuur City, Dragon Valley, Kubra Dam, and Dalian Plant.

BC2 Rush Pack: Valparaiso, Laguna Presa, Nelson Bay, and Isla Innocentes

BC2 Conquest Pack: Arica Harbor, Heavy Metal, Panama Canal, and White Pass.

[–]nickateenWolfenstein7 21 points22 points ago

Laguna Presa can suck my dick. Hated attacking that map...

[–]DoesntUnderstandJoke 8 points9 points ago

Fucking wookies everywhere.

[–]dudechris881337BigMac 13 points14 points ago

Couldn't snipe your way off the island spawn? hahaha

[–]nickateenWolfenstein7 5 points6 points ago

I hated those fuckers. I always took a boat around the far right side, dow the river.

[–]BunchOfNumbers145236 2 points3 points ago

I always went left, past the gunner nest and up the hill. Hid in the woods to the left, looking over the village.

[–]nickateenWolfenstein7 1 point2 points ago

Ah... twas also a good root. I did that one when I was in a squad with my mates, pubbies tend to be quite unintelligent.

[–]forgtnforgtn 6 points7 points ago

Panama Canal FTW! I think you forgot Harvest Day...

[–]DoesntUnderstandJoke 7 points8 points ago

Harvest day is the best Bad Company map. Nothing more fun that driving a quad with C4 strapped to it the entire game.

[–]forgtnforgtn 0 points1 point ago

Agreed.

[–]CharlesMarlow 2 points3 points ago

Fucking love Harvest Day. I liked Nelson Bay quite a lot too, but I might be in the minority there.

[–]dudechris881337BigMac 4 points5 points ago

Nelson Bay was awesome. Very well made map.

[–]forgtnforgtn 0 points1 point ago

Haha, yeah I wasn't a big fun of Nelson Bay... but I loved Harvest Day so much.

[–]glexarn 1 point2 points ago

Harvest Day really needed Helicopters for its size, imo.

I think they decided against it due to the extreme openness of the map, though.

[–]forgtnforgtn 0 points1 point ago

I completely agree. Imagine Harvest Day with helicopters and jets...

[–]brodysseus_ 1 point2 points ago

I agree here. All I played in BF2 was Mashtuur City and Kubra Dam

[–]Infinityy- 2 points3 points ago

Atacama desert anyone? Haha

[–]dudechris881337BigMac 1 point2 points ago

MY EYES!

[–]microxeroxquietlies 1 point2 points ago*

All maps are supposed to play on all game modes now. And Arica Harbor was a much better Rush map then Conquest.

[–]dudechris881337BigMac 0 points1 point ago

I wasn't going to be greedy and suggest a giant 8-map pack that included both game types, but I certainly would pay for one!

[–]Hypobasis 0 points1 point ago

I liked Arica harbour CQ, but then again I love CQB...

[–]TinManTextin_man_tex 1 point2 points ago

I'm of two minds when it comes to map packs as paid DLC. In general it splits the playerbase into those that have the maps and those that don't (more fracturing as more map packs). And multiplayer games live and die on the health(size) of the playerbase.

However if the playerbase is large enough it can handle some splits. For a small playerbase it can be a dethknell.

[–]ascagnel 1 point2 points ago

As annoying as the CoD "Elite Season Pass" is, it's actually a pretty good way of avoiding this split while still having paid DLC maps. You'll always have a critical-mass sized group that will have the maps, since it's paid up-front, even though the maps may end up being pointless.

[–]ManicCasanova 1 point2 points ago

I'd rather have new maps than nothing but old maps retouched.

[–]Logon-qLogon 2 points3 points ago

Bf3 2142

[–]Onsalefor10cents 52 points53 points ago

Dinosaurs

[–]CutzeroCutzero 12 points13 points ago

Seriously.

[–]Onsalefor10cents 14 points15 points ago

i kid you not.

[–]N0V0w3lslcpunkrawk 8 points9 points ago

For real, though. Just in case DICE thinks this is a joke because of the MW2 thing on 4chan.

As long as it wasn't a half-assed addition, and actually challenging. I'd buy it.

[–]Onsalefor10cents 12 points13 points ago

I want to bring down a raptor with an m1 garand and then have a t-Rex burst through a wall and rip me in half

[–]CrossingTheT 0 points1 point ago

I want to be riding that T-Rex (support weapon upgrade to tame one) when it bites you in half.

[–]DogmaaWesternCultured[S] 0 points1 point ago

MW has zombies, BF needs Dinos.

But I want multiplayer dinos.

[–]Andrew_Wouldbubbagreen29 3 points4 points ago

They did add dinosaurs to quiet you guys in wake island. Didn you realize that's why they put it there.

[–]sheppe 11 points12 points ago

Battlefield 3: 1942

In a heartbeat....

[–]Choppa790choppa1890 13 points14 points ago

Battlefield 3: 2142

[–]InvasiveAlgorithmx BlackNovember 5 points6 points ago

M1 Garand...

[–]Potater 5 points6 points ago

Something about that plink sound just makes me happy. :)

[–]EpicRageGuy- 5 points6 points ago

I would only buy a full map pack from BF2.

[–][deleted] 3 points4 points ago

I'd definitely like to see another Vietnam pack! Don't care that the Vietnam DLC released almost exactly a year ago, I've always wanted more maps.

Looking very much forward to karkand - made by the same dev team that made the vietnam DLC. Hope that it has just as much charm as vietnam did.

[–]supergoopinator 3 points4 points ago

If they put out a snow map, I would want snowmobiles and skiis and big hills to be involved. I would also pay for something like the bf2 spec ops expansion with grappling hooks, and covert objectives to pursue while other people battle.

[–]DogmaaWesternCultured[S] 0 points1 point ago

oh damn skis would be awesome, like tribes!

[–]papawhiskey89papawhiskey89 1 point2 points ago

Project Reality.

[–]Skatinbrad 4 points5 points ago*

Unranked game modes, for instance:

-Air Superiority- (Just Helis/Just Jets/Helis and Jets. Does not affect your leveling up, everyone has equal heatseakers/coaxial/stealth)

-Infection- One Infected player, the rest humans. Infected is given 125% health, can only use a magnum pistol or a secondary pistol (semi-automatic only)

-Convoy- 6 vs 26. or 8 vs. 24. 6 or 8 Helicopters/Jets in the sky, while the rest are ground troops attempting to make it from Point A to point B without losing entire team. On the way you stop to make "pickups" or "drops", which essentially is just like capturing a flag in conquest. Air team has unlimited respawns, while convoy team is limited (1-3 deaths). Nobody can leave vehicles in convoy (no stingers/rpgs), but are given mobile A-A's, everything has maintenance, and there are tanks for support.

-Border Patrol- Team Red has to sneak across and make it to the "Safety Zone". Works like rush, attackers only get a certain amount of total lives. Once someone makes it to the safety zone, they get 10 extra tickets to their team, and can respawn to help support their team. Winner is when all players reach Safety Zone, or when the total tickets gets to or exceeds 150 (You start with 100). Again, it's just an idea, this wouldn't probably work, but something like it might

-Build- Team spawns with certain amount of engineers (4-7) and the rest are assault or support class. Two artillery guns are in the or around the middle of the map, to win the game your gun must be built first. There are three to five pauses taken, where your engineers need a "break" and you can't heal, to prevent a sweep game. In this time the team with the engineer "break" cannot cross too far over into the enemy's side to prevent an all out attack. These are just ideas, but basically, first one to build their gun wins, there are attackers and defenders.

[–]ParcecParcec925 2 points3 points ago

Dinosaurs. That is all.

[–]StrayEagle 3 points4 points ago

How about a SDK.....so we can get ppl that developed things like DC and PR to do something for BF3?

I would happily pay $50 for that to happen.

[–]nMarauderneuroMarauder 11 points12 points ago

Fuck maps from old games. I'm sick of that shit. Even "Perfect Dark" had maps from "Goldeneye", and the practice of regurgitating old maps hasn't been a novelty since the N64.

I'd pay DLC for new, original maps. Something I haven't seen before. Like fighting in the Grand Canyon. Or maybe Navy Pier in Chicago.

How about maps where the conquest points are always static and can take on random configurations from game to game? Shit, something new. I swear, if they give us Harvest Day AGAIN before we see something new and original, I'll flip out.

[–]jordanonorth 3 points4 points ago

I'd pay DLC for new, original maps

Me too. In fact, I want to see maps that are actually designed for 64 players. I realize that DICE has stated they shrunk the maps for consoles, and the desire to have more close quarters fighting. But I'd really like some huge maps, even if it were just for PC.

[–]dmitchel0820 0 points1 point ago

Grand canyon would be awesome. Kinda what I thought Damavand peak would be before I got to play it.

[–]fdtmcensored 4 points5 points ago

Expansion packs I'd quite happily throw my money at the monitor for:

  • $30 - BF2 Classics Complete Map Pack - All maps from BF2, basically a continuation of Back to Karkland

  • $50 - Battlefield 1944 - BF1942 on the BF3 engine, enough said :)

  • $50 - Battlefield 2143 - BF2142 on the BF3 engine ^

I want nothing to do with Bad Company "nostalgia" because if I want to play in tiny maps with poorly designed or nonexistent choke points, etc., I'll just play the BC2 I already bought.

[–]endiZend1Z 4 points5 points ago

Commander mode!

[–]aRk11 1 point2 points ago

New game mode "Commander Mode Conquest" with all the classic BF2 maps. All weapons and vehicles from BF2 as well. Hell, i'd pay 60$ for this dlc.

[–]CommisarCommisar92 2 points3 points ago

wait, this sounds JUST like BF2.....

[–]iama842iama842 2 points3 points ago

  • Jungle maps
  • NightJungle maps
  • New york
  • A night map (please)

[–]yaypartiesDR_ULTIMATUM 3 points4 points ago

SNOW MAPS NAO!!!!!!!!

[–]Twad_feu 3 points4 points ago

mod tools.

[–]Diffusion9 3 points4 points ago

Battlefield 3: 2142

[–]Lucas12LucasStarcraft 5 points6 points ago

Titan mode thing using the aircraft carriers, or even better, a BF2142 expansion similar to BC2 Vietnam

[–]fullautorevolver 0 points1 point ago*

A gun pack with more exclusive guns we all loved from older games.

Aug, m95, xm8 to name a few and maybe even bring back the recons artillery barrage.

[–]ratinthekitchen 2 points3 points ago

Whatever it is I wish it integrates as well with BF3 like Karkand does.

[–]microxeroxquietlies 2 points3 points ago*

New maps based on single player locales:

  • Occupy Wall St. (The Great Destroyer)

Rush: Starts in the sewers, transitions to the subway, moves into central park, then final base at times square.

RU are the attackers.

Other modes: Mainly staged in central park.

  • Araz insertion (Kaffarov)

Rush: Starts from a HALO jump from the sky, into the mountains, then into the villa, and final base is at the back of the villa. RU attacks.

Other modes: Takes place at and around the villa.

  • Grazing hit (Thunder run)

Rush: Starts as a tank assault into a insurgent camp, moves gradually into an urban area, final base at the construction site. US attacks.

Other modes: Staged near the construction site.

  • Fault line (Operation Swordbreaker)

Takes place on a post-earthquake Sulaymaniyah. RU attacks in rush.

10 New weapons/equipment: M95, M24E1, M302 Tear Gas grenade, Gas mask, M136 AT4, Illumination rounds for mortar, G36E with scope in place of ironsights (other optics can replace it), Grappling hook, Tactical Crossbow, Turcotte SMG 2014 prototype.

Could easily slap a price tag of $14.99 or $19.99 and would be best DLC of the year.

[–]danne_trixdanne_trix 2 points3 points ago

BF2142 MAP PACK! with titan mode, jesus christ that was so fucking awesome

[–]urabunch0fassholesWarCriminal 2 points3 points ago

I wanna be able to infiltrate a super secret lair using a seal team and those little personal submarine things.

[–]Masturdate 2 points3 points ago

Bots. Me + shitload of bots in all the multiplayer maps. Please Dice, take my fucking money.

[–]ManofToast 2 points3 points ago

I would never pay more than $5 for just a map pack, unless that map pack had some seriously high quality maps. Modern warfares map packs just seemed too lame to justify spending $15 for. But $15 for more vehicles, more weapons and more maps is actually reasonable.

[–][deleted] 2 points3 points ago

Desert Combat map pack. Huge DC maps.

But that will never happen in our lifetimes sadly.

[–]some_kid6 0 points1 point ago*

Massive, 2 story tall ants. I want to feel like I'm a soldier in a bad scifi.

Maybe the map from singleplayer where you parachute as a russian and ends with the helicopter. It'd be a good rush map with a little more size added to it. Some of the maps from co-op would be cool also.

[–]bI1tzbI1tz 2 points3 points ago*

DDAY MAP, OH YEA!!!! w/ like 128 players.

Also, mod support. Making a great game even better. Mods are essential for the game's longevity.

[–]pitbull2kMirek2k 2 points3 points ago

Jeep "honker" dlc!!! Armor/Jet/Heli heavy maps, with many of each per side. 24player-32, with about 2-4 havocs/vipers and 5-7 MBT/IFVs per side.

[–]03Titanium 0 points1 point ago

Dino survival

[–]Colbert-Palin_2012JOSHPANIC 2 points3 points ago

I would pay an unbridled amount for:

1) Co-Campaign up to 4 players (private or public) Think a la Gears 3 - they handled the online experience so well and I think having these modes would really drive home the "tactical experience" for newcomers.

2) More Co-op, more chopper missions, jet missions, (two man jet co-op... you know how fun that would be???? and it would solve the "i need jet practice" issue.) Think vehicle practice all the way around. Have ifv missions too. Also design the missions for up to 6 players. VS Co-op. Let us play as the enemy agains bots and real players (another GOW3 cross-over).

-I'm talking about having a whole disc of just co op 20 missions. Give it to me and you can have my paycheck. I would like to reiterate to EA/DICE I will give you lots of money.

3) Custom server setup on all platforms. On many pc games you can have all bolt action servers or crazy off the wall stuff to mix it up (mav only lol that would be funny). Just general control over everything. Spawn time, tickets. What happened to crazy long CQ session with 300-1000 tickets? (bc2 custom servers). Some people just want to play continuously for awhile to get to know the maps.

4) Commander / coms / recon integration. If there was a commander that could tap into the map - you could mark areas of interest for all squads on the team. Helping squads work together.

-Imagine having a room at spawn where you sit down in a control room and you could tap into recon players mavs to check on things and monitor general activity.

-Specific example: an enemy chopper is sighted but no one has a stinger or means to take it down but someone just died on the team. The commander could recommend a kit change and the player could choose to accept the change (so the player doesn't have to do the kit change) with the specific order to bring down the chopper with a stinger. If the order is followed cha-ching points all around for following through.

-I think it would be important for people to be able accept or decline any commander orders.

-Voip should be perfect for this before a full effect could take. It would be great to have someone connecting all the squads for full control. Example 1 "Squad 1 this is commander squad 2 is over run with enemy foot soldiers and a tank" please press x to accept the mission / command to assist squad 2. Example 2 "Dagger two this is command requesting air support over objective b" Example 3 "Recon solider #3 your ao is wide open please advance and provide eyes in the sky (mav) for objective d."

-Another task the commander could do is squad review and re-arrangement recommendations... Say one team has four recon and one has all support etc. You could recommend a kit change or squad member change.

5) Female soliders. This is an ongoing issue with war games. Woman serve a huge roll on the combat field and game makers owe it to them for putting their life on the line out of choice... I know this may not be a huge issue to everyone but hey... I want it.

6) Full button customization / assignment. Period.

7) Hud customization. Opacity control over hud items such as objectives and friendly / enemy markers. Add or remove items from hud if you want.

8) Double jets. Would pair nicely with the co - op practice.

9) More usable/interactive items throughout the maps. This may seem simple but imagine having control of a crane or even something as little as a garage door. Stuff like this can really spice up the game. Also items / potential weapon pick ups. There's a pipe on the ground and I'm out of ammo - pick it up and fight or throw items (think jason borne here).

10) Between game quit / customize / server change votes. Nuff' said.

11) GUI overhaul. This should go without saying but there are some specifics that I would like to voice.

-When you are in kit customization mode why would you change the way you choose a primary weapon when you are in that particular weapons sub menu? Just have all the guns open with the one you are working on highlighted. There are a lot of weapons to choose from and remembering the order of each for each kit requires flash cards. Not fun. Oh yeah, take the f***ing static off the toggling please. After playing this game like a dedicated solider :) it gets really old and doesn't seem useful.

-Weapon unlock / medal / ribbon / dogtag progression in the stats/progression menu. Why just have half the info? Battlelog doesn't even have all the info.

-general look and feel. Example: the squad menu in the main menu

12) In game volume control. No slider for music? What is this MW2??? When I am loading a map and talking to my squad its frustrating to have the music blasting.

13) Kill cams, round review recording. If treyarch can pull this off 2 years ago DICE should be able to do it with flying pink elephants to boot.

14) Squad-to-squad temporary voip loop in. Say another squad needs something you could go to comms menu (in line with commander here) and request a private chat between squad leaders. This could be useful for filling open squad spots too...or swapping.

**) This next one is a long shot and we probably won't see it for years to come but bear with me: 15) hand to hand combat. Say someone comes up to you trying to knife and you can initiate hand-to-hand showdown style combat. When this happened in Campaign I was excited to see it in Multiplayer. At least make it a mini game were there are random button requests. Make ribbons for "3 hand to hand" kills etc etc.

This was therapeutic. I'm sorry if I got off track here / long winded but I've wanted all of this in one game for years and the BF series has the most potential for it to happen.

DICE, YOU CAN HAVE MY WALLET NOW. (i'd pay $200 for all this right now even if it took another year to do).

[–]ZzeroBeat 2 points3 points ago

Women cannot serve on the front line in real life, so there'd be no point in making female soldiers.

[–]Colbert-Palin_2012JOSHPANIC 0 points1 point ago

Woman can serve many combat related situations but not the front-line / infantry. They can use artillery and jets in several countries. Both situations exist in BF3 and many other games.

I see your logic but it doesn't change the fact that I want it in the game.

[–]LaxeCas 1 point2 points ago

any war before 1990

tired of all the fancy modern combat in last years

[–]ZzeroBeat 1 point2 points ago

the verdict is basically dinosaurs,2143 and just about every goddamn map they ever made. they would be set if they did this

[–]mitsuhiko 3 points4 points ago

4 new maps, one new game mode. And make us ride dinosaurs instead of vehicles :-)

[–]captainbastard 4 points5 points ago

dinosaurs that beep

[–]thesilverspyderSilverSpyder 1 point2 points ago

[–]cohrtraging_lettuce 2 points3 points ago*

more weapons.

2142 expansion,

ww2 expansion,

bc2 mappack,

more vehicles

osprey,

blackhawk,

f-22,

drive-able civilian cars

edit forgot snow maps. loved those maps in bc2

[–]Droids_RuleDroidsRule 0 points1 point ago

Such big expansions do sound pretty cool, like you mentioned 2142 and WW2. The Vietnam expansion for BC2 was all kinds of awesome. I would totally pay for a similar 'complete overhaul' of BF3's setting.

[–]DogmaaWesternCultured[S] 0 points1 point ago

upvote for osprey!

[–]lulzwutZ3roChaos 0 points1 point ago

Dinosaurs.

Edit: Holy fuck reddit lag.

[–]KalanthKalanth 1 point2 points ago*

I would love to see some new maps, as well as classics listed in other posts.

Set with both Rush and Conquest modes, some maps set in places like:

New York, South America, and a major river like the Nile or Mississipi or something.

I would pay for really well made maps that are new, but take a page from the old BF2 and BC2 maps.

[–]forgtnforgtn 1 point2 points ago

Maps. The maps currently aren't that great, to me, aside from Caspian Border and Grand Bazaar. That's just me though... they seem too groggy.

Also, I would actually pay for VOIP but that should just be in a patch.

[–]l2daless 0 points1 point ago

The Guadalcanal and Iwo Jima maps from BF1943 would be awesome!

[–]AssCommander 1 point2 points ago

2142 for consoles

[–]supergoopinator 1 point2 points ago

I would pay for stunt maps. A bunch of twisted paths through wrecked buildings that are only just possible to navigate with a jet or helicopter.

[–]MisterVashMister S622 0 points1 point ago

Some of the maps from BF2:MC for the consoles. Bridge Too Far, Backstab, The Nest,Deadly Pass, and Cold Front. Also throw in the MEC, PLA, and the EU as playable factions on those maps.

[–]JackBurton52 0 points1 point ago

Did anyone else play the chopper co-op mission and immediately think that map would be an amazing MP map. Its already there just throw it in

[–]dane83 1 point2 points ago

What I think would be awesome (I don't know if something like this would be feasible, this is just a 'magical unicorn Pegasus' wish) is a separate game mode, consisting of a persistent world with 2 or more factions fighting for global domination.

If anyone remembers Chromehounds, kind of like that, but with Battlefield. It would make me happy.

[–]iDoStuff123 1 point2 points ago

I really don't want anymore remade old content. I would pay for anything as long as it has more then 4+ maps...i would really like to see a NYC tall building with helicopters on the map....would be so fun turning the corner down a block to see an attack heli coming at you..

Only old remake i would want is Vietnam and i want the music channels from the radio station to be heard to anyone in the vehicle depending what the driver put it on and anyone around the proximity...same with helis.

[–]sav86BossaNova8 1 point2 points ago

hats

[–]MightyKites 0 points1 point ago

Battlefield 1943. I know they already did Wake Island 2014 in the Back to Karkand pack, but that was my least favorite! How about some Iwo Jima and some Guadalcanal!

[–]j3nk1nsrobert_jenkins 0 points1 point ago

I'd love maps that were interesting and had more of a twist to winning. Like a chain of islands and the only way around is by boat, buggy, and chopper or a map that was entirely destructible like cold war.

[–]sixeight -1 points0 points ago

star wars textures and map packs

[–]fried_eggsFried_Eggs93 0 points1 point ago

I want a proper MP5, not the HK53 or whatever the gun in B2K is. A nice Arctic map with winter camo would be awesome too, maybe on top of a mountain so you can skydive to certain areas. I'd also like to see the blackhawk return as well.

[–]mystifier 1 point2 points ago

All I ever wanted was a flashbang :(

[–]DogmaaWesternCultured[S] 0 points1 point ago

but this game is already so damn bright....

[–]Guitarmy 1 point2 points ago

Beep! BEEP!

[–]marvkm4rvk 0 points1 point ago

*

[–]pitbull2kMirek2k 1 point2 points ago

Jeep "honker" dlc!!! Armor/Jet/Heli heavy maps, with many of each per side. 24player-32, with about 2-4 havocs/vipers and 5-7 MBT/IFVs per side.

[–]Raptor69 1 point2 points ago

-Night maps pack -Air battle maps with computer AI endlessly fighting on the ground as infantry -really, if they continue supporting bf3 and updating it ill buy all the dlc they want, but fix the haxxorz plz.

[–]Raptor69 1 point2 points ago

-Night maps pack -Air battle maps with computer AI endlessly fighting on the ground as infantry -really, if they continue supporting bf3 and updating it ill buy all the dlc they want, but fix the haxxorz plz.

[–]paxNoctis 1 point2 points ago

Maps intended predominantly for vehicle combat (more Aircraft/tank spawns), maybe even a game mode.

TrackIR support for flying.

[–]thelastredshirt 1 point2 points ago

Gundams.

[–]nxtnguyen 0 points1 point ago

Raptor Rampage.

[–]MarvRiegel 0 points1 point ago

I would love to pay for the BC2 Outfits, espacially Wookies <3

[–]skatedudeactskatedudeact 0 points1 point ago

Valparaiso! Funnest rush map ever!

[–]I_enjoy_DozerAirJL 1 point2 points ago

back to 1942. make it happen dice. i want battle of Britain. with bombers.

[–]DogmaaWesternCultured[S] 0 points1 point ago

Just when I thought I'd had my fill of WWII you do this to me. god that would be cool.

[–]imaginarylemonsImaginarylemon -1 points0 points ago

Battlefield Favorites: Basically the community's favorite maps from all the BF games. From 1942 to Heroes. So one/two maps from each game. I wouldn't mind paying $20 for that.

[–]JackBurton52 0 points1 point ago

Anyone else play the co-op chopper mission and immediately think that map would be awesome for MP? Its already in the game, just hand it over

[–]Melhizoo 0 points1 point ago

A survival co-op mode would be fun. Where you get a full squad and take on waves of enemies. Or some sort of 3 way multiplayer with Russia, Iran and US. One person has to defend while the others have to attack, but can still attack each other to win.